Helldivers 2 artwork
PATCH REPORT

Helldivers 2

PATCH 01.000.300

May 2, 2024 · Developer update tracked by Buffs & Bugs

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OFFICIAL UPDATE NOTES · DEVELOPER

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🛠️ PATCH 01.000.300 ⚙️ 🌍 Overview For this patch, we have made improvements and changes to the following areas: Balance changes to weapons, stratagems, and enemies Change to the Spread Democracy mission ⚖️ Balancing General Armors with armor rating above 100 now also reduce damage on headshots. Victory poses will now only play for the extracted. (No stolen valor on my ship.) Primary, Secondary, & Support Weapons CB-9 Exploding Crossbow Slightly smaller explosion Increased stagger Decreased number of maximum mags from 12 to 8 Increased number of magazines received from resupply from 6 to 8 Slight reduction in ergonomics Muzzle velocity increased LAS-99 Quasar Cannon Increased recharge time by 5 seconds BR-14 Adjudicator Full auto is now the default fire mode Reduced recoil Increased maximum mags from 6 to 8 Increased number of magazines received from resupply from 6 to 8 Now placed amongst assault rifles Laser Cannon Slightly increased damage Slightly reduced damage versus large volume bodies SG-8P Punisher Plasma Decreased maximum mags from 12 to 8 Increased amount of magazines received from resupply from 6 to 8 Increased projectile speed, but will still keep a similar range Decreased damage falloff on the explosion Now placed in the energy weapons category ARC-12 Blitzer Increased shots per minute from 30 to 45 Now placed in the energy weapons category R-36 Eruptor Decreased number of maximum mags from 12 to 6 Explosion damage drops off slightly faster LAS-16 Sickle Decreased amount of magazines from 6 down to 3 Scythe Increased damage from 300 to 350 Decreased max number of mags from 6 down to 4 Railgun Increased armor penetration in both safe mode and unsafe mode Stagger force slightly reduced MG-101 Heavy Machine Gun Third person crosshair enabled Diligence Cou

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