Splatoon 3 artwork
PATCH REPORT

Splatoon 3

Ver. 11.0.0

Jan 28, 2026 · Nintendo Support update tracked by Buffs & Bugs

SwitchSwitch 2
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📋
OFFICIAL UPDATEWhat the developer says changed

Verified patch notes, affected platforms and developer-listed issues.

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🎮
PLAYER RESULTSWhat happened after players installed it

Community verdicts, issue signals and reports from this exact patch.

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WHAT CHANGED FOR ME?

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Switch 2 view2 official impact signals · 0 player reports
FOR YOU · SWITCH 2

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Platform named
Community signal: Gathering reports5 more Switch 2 reports needed before publishing a verdict.
DID THIS UPDATE MAKE THINGS BETTER?

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0% better0% same🐛 0% worse🎮 Switch 2
WHAT PLAYERS ARE REPORTING

Switch 2 issue signals

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💥
StabilityNo strong signal
0
PerformanceNo strong signal
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🌐
OnlineNo strong signal
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🖼️
VisualsNo strong signal
0
📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for Switch 2

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

Switch 2Platform mentioned

Switch 2 has specific information in the official patch notes.

Online
Official noteSkip Navigation My Support Dashboard Accounts & Purchases Nintendo Switch 2 Nintendo Switch Nintendo Switch Online Apps & Other Products Service Center Search Home Nintendo Switch 2 How to Update Splatoon 3 Nintendo…
Download / Install
Official noteThe update will download and install automatically if the console is connected to the Internet and the Software Auto-Updates setting is enabled on your Nintendo Switch 2 or Nintendo Switch console.
OnlineDownload / Install
Verify in the full official notes ↗
OFFICIAL UPDATE NOTES · NINTENDO SUPPORT

What officially changed

All changes apply to both Nintendo Switch 2 and Nintendo Switch. Game Content Adjustments Changes to Multiplayer Players will now gain a Flow Aura when they do well in battle, such as when they defeat opponents consecutively within a short period of time. The Flow Aura lasts for a short time. While their Flow Aura persists, its duration will be extended slightly whenever the player defeats an opponent or their teammates defeat an opponent that the player damaged. When a player gains a Flow Aura or extends the duration of their Flow Aura, the ground at that player’s feet will be inked with their color. While a Flow Aura persists, the Run Speed Up, Swim Speed Up, Ink Resistance Up, and Intensify Action abilities will be applied. Continuously getting assists with your allies or inking territory during battles will make it more likely to gain a Flow Aura when defeating opponents. When an ally or opponent has taken damage, that player’s approximate remaining health will now be displayed. Opponents’ remaining health will display for approximately three seconds immediately after taking damage. When the main part of an opponent’s body is not visible, such as when they are behind terrain or swimming in ink, their remaining health will not display. When things like Thermal Ink or the Point Sensor are revealing an opponent’s position, their remaining health will display even if the player cannot see them. Slightly decreased collision-detection size for players in swim form to make it harder for opponents’ attacks to hit. Expanded collision-detection size for each main weapon’s attacks to make it easier to hit opponents with attacks. Also made it so that the shorter the weapon’s shot flight distance, the greater the increase to collision-detection size will be. Wh

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🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

What Switch 2 players experienced

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