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PATCH REPORT

Valheim

Patch 0.218.21

Aug 27, 2024 · Steam update tracked by Buffs & Bugs

PCXboxPS5Switch 2
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OFFICIAL UPDATEWhat the developer says changed

Verified patch notes, affected platforms and developer-listed issues.

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PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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Switch 2 view2 official impact signals · 0 player reports
FOR YOU · SWITCH 2

Your patch snapshot

Patch-wide
Community signal: Gathering reports5 more Switch 2 reports needed before publishing a verdict.
DID THIS UPDATE MAKE THINGS BETTER?

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0% better0% same🐛 0% worse🎮 Switch 2
WHAT PLAYERS ARE REPORTING

Switch 2 issue signals

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StabilityNo strong signal
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PerformanceNo strong signal
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OnlineNo strong signal
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VisualsNo strong signal
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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for Switch 2

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

Switch 2Patch-wide

Patch-wide crashes, online changes may apply on this platform.

CrashesOnline
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OFFICIAL UPDATE NOTES · STEAM

What officially changed

Greetings vikings! It's time to bring this set of fixes over from the PTB! The list has gotten quite long, and so it contains fixes for various different parts of the Ashlands (and Valheim as a whole). Most notably, the Flametal mining and the spawn rates of several enemies have been adjusted. Hopefully this will all make your Ashlands experience more enjoyable! Abbreviated Patch Notes: * Tweaks and fixes to Flametal mining * Tweaked spawn rates for multiple Ashlands enemies * Trollstav tweaks * Various cooking fixes * Various build piece fixes * Multiple bug fixes and improvements Detailed Patch Notes: * Players no longer get stuck in falling animation on flametal spires * Chance for Flametal Spires to start sinking on hit changed from 10% to 1% * Flametal spires drop rate changed to 2-4 per chunk * Flametal ore now makes correct sound when mined * Fixed an issue where network objects could become permanently corrupt, root cause of multiple issues (Player bases loading much slower over time in a multiplayer scenario; player bases being more prone to structural stability issues over time; random non-tamable enemies becoming tamed; random tamed animals dying) * Tweaked spawn amount for Asksvin * Tweaked spawn chance for Twitchers * Tweaked spawn chance for Charred Archers * Tweaked spawn chance for Charred Melees * Tweaked spawn chance for Voltures * Tweaked spawn chance for LavaBlob * Smoke bombs can now be used to put out fire * Trollstav can no longer be used in dungeons * Trollstav will now give a warning message when trying to spawn too many trolls * Spawned trolls can now be attacked by bosses * Tweaks to amount of damage players take from lava depending how deep into lava they are * Slightly higher threshold before taking damage from lava * Hare meat can now be co

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🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

What Switch 2 players experienced

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