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PATCH REPORT

Apex Legends

Apex Legends: Latest Update 6/26/26

Jun 26, 2026 · Steam update tracked by Buffs & Bugs

PCPS5XboxSwitch 2
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📋
OFFICIAL UPDATEWhat the developer says changed

Verified patch notes, affected platforms and developer-listed issues.

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🎮
PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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WHAT PLAYERS ARE REPORTING

Issue signals across platforms

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StabilityNo strong signal
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PerformanceNo strong signal
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OnlineNo strong signal
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VisualsNo strong signal
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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What this patch may affect on your system

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

PCPlatform mentioned

PC has specific information in the official patch notes.

Other
Official note“<!DOCTYPE html> Steam :: Apex Legends :: Apex Legends: Latest Update 6/26/26 " ); }; Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About…”
PS5Patch-wide

Patch-wide online changes may apply on this platform.

Online
XboxPatch-wide

Patch-wide online changes may apply on this platform.

Online
Switch 2Patch-wide

Patch-wide online changes may apply on this platform.

Online
Verify in the full official notes ↗
PATCH AT A GLANCE

Quick take

Official source ↗

Hey all, we just made a couple adjustments to our game modes based on community feedback.

AffectedPC · PS5 · Xbox · Switch 2
Main focusWILDCARD: · BOT ROYALE EVOLVED:
  • In response to community feedback, we are converting Wildcard map rotations to a 90 minute timer! We are making this change to align with community desires and may test variations in rotation timing in future, all in pursuit of finding what players enjoy most.
  • We have reduced Bot Royale Evolved lobbies to contain only one player squad with broad teammate matchmaking bands.
  • Since Bot Royale evolved we've seen frustration around two prominent pain points: long queue times, and wide skill disparity between squads - both stemming from the 1-5 team lobby parameter. This change should allow players to get into matches much quicker and with less frustration towards your opponents. As such, Bot Royale Evolved should better align with its design intention of being a mode for learning, warmup, practice, and casual play.
OFFICIAL UPDATE NOTES · STEAM

What officially changed

Hey all, we just made a couple adjustments to our game modes based on community feedback.

WILDCARD:

•

In response to community feedback, we are converting Wildcard map rotations to a 90 minute timer! We are making this change to align with community desires and may test variations in rotation timing in future, all in pursuit of finding what players enjoy most.

BOT ROYALE EVOLVED:

•

We have reduced Bot Royale Evolved lobbies to contain only one player squad with broad teammate matchmaking bands.

•

Since Bot Royale evolved we've seen frustration around two prominent pain points: long queue times, and wide skill disparity between squads - both stemming from the 1-5 team lobby parameter. This change should allow players to get into matches much quicker and with less frustration towards your opponents. As such, Bot Royale Evolved should better align with its design intention of being a mode for learning, warmup, practice, and casual play.

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

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