Verified patch notes, affected platforms and developer-listed issues.

Apex Legends
Apex Legends™: Marked Midseason Patch Notes
Sep 14, 2026 · Steam update tracked by Buffs & Bugs
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Official note“<!DOCTYPE html> Steam :: Apex Legends :: Apex Legends™: Marked Midseason Patch Notes " ); }; Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts…”
Official note“[/*] ENGINE Fixed bug with cloak rendering on consoles and PC with TSAA enabled, making it consistent for all visual options.”
Patch-wide controls changes may apply on this platform.
Xbox is specifically mentioned in the official notes.
Switch 2 is specifically mentioned in the official notes.
Quick take
Welcome back to Split 2 of Apex Legends: Marked. To start the second half of the season, we’ve got Legend balancing changes, some adjustment to loot availability (including more healing items), buffs to a trio of long range weapons, and the usual array of tweaks, fixes and adjustments. Split 2 starts on September 15th, so assemble your squad and get ready to jump back into Marked!
- In the leadup to Split 2, we implemented significant, new systems to detect players using unauthorized controller hardware or software in Apex Legends on all platforms including: PC, PlayStation, Xbox, and Nintendo Switch 2.
- Prior to implementation, we spent several months thoroughly validating these systems to ensure they can accurately identify prohibited behavior. Players that trigger these detections will be actioned upon and may be banned accordingly upon review. Playing on console does not make you exempt from detection or enforcement.
- This is just the beginning for these new systems which we will continue to improve to keep pace with evolving cheating methods.
What officially changed
INTRO
Welcome back to Split 2 of Apex Legends: Marked. To start the second half of the season, we’ve got Legend balancing changes, some adjustment to loot availability (including more healing items), buffs to a trio of long range weapons, and the usual array of tweaks, fixes and adjustments. Split 2 starts on September 15th, so assemble your squad and get ready to jump back into Marked!
ANTI CHEAT UPDATE
In the leadup to Split 2, we implemented significant, new systems to detect players using unauthorized controller hardware or software in Apex Legends on all platforms including: PC, PlayStation, Xbox, and Nintendo Switch 2.
Prior to implementation, we spent several months thoroughly validating these systems to ensure they can accurately identify prohibited behavior. Players that trigger these detections will be actioned upon and may be banned accordingly upon review. Playing on console does not make you exempt from detection or enforcement.
This is just the beginning for these new systems which we will continue to improve to keep pace with evolving cheating methods.
We want the community to know that we are actively working to identify and remove cheaters at every level of play — including the highest ranks. Thank you to everyone who reports suspicious behavior and helps us keep Apex Legends fair.
For more anti-cheat information, check out our most recent update!
PATCH NOTES
LEGEND BUFFS
Conduit
Tactical
Added preview visuals on the shield bar to indicate how much Temp Shield will be generated by the end of the regen period.
Ultimate
Various aspects of the Ultimate’s deployment have been smoothed out, meaning it fires faster and gets you back to guns sooner.
Can now toggle orientation while targeting to deploy jammers in a forward line.
Added a new HUD element to better inform players if their deployment location will cause jammers to break.
Also, individual jammer indicators now turn red if they would break at the current targeting location.
Jammers now spawn higher and slightly closer together, creating a tighter formation that covers more vertical space.
Jammers activate significantly faster, establishing the barricade’s threat area quicker.
Upgrades
Both Level 2 Upgrades, Battpack and Bigger Jam, have been removed.
NEW: Concurrency (Level 2)
Refire Energy Barricade once with no cooldown within 10s of initial firing.
Jammers spawn in a tighter formation with 2 less jammers.
NEW: Jammed Up (Level 2)
Energy Barricade’s jammers have a 25% larger radius and enemies damaged by them have their HUD jammed for 10s.
Fuse
Passive
Added 25% Explosive Damage Resistance at base and can see ordinances highlighted in the world within 30m of him.
Tactical
Fuse can now Knuckle Jump at base.
Jumping no longer provides Tactical cooldown reduction.
Jump power moderately decreased, so Fuse will gain less momentum when jumping.
Now displays a visual indicator that signifies the radius where the jump can be activated.
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