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PATCH REPORT

Apex Legends

Apex Legends™: Marked Patch Notes

Aug 3, 2026 · Steam update tracked by Buffs & Bugs

PCPS5XboxSwitch 2
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OFFICIAL UPDATEWhat the developer says changed

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WHAT CHANGED FOR ME?

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WHAT PLAYERS ARE REPORTING

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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What this patch may affect on your system

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PCPlatform mentioned

PC has specific information in the official patch notes.

Other
Official note“<!DOCTYPE html> Steam :: Apex Legends :: Apex Legends™: Marked Patch Notes " ); }; Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About…”
Other
Official note“[p align=\"start\"]Play Apex Legends for free* now on PlayStation\u00ae4, PlayStation\u00ae5, Xbox\u00ae One, Xbox\u00ae Series X|S, Nintendo Switch\u2122 2, and PC via the EA app, Epic, and Steam.”
PS5Patch-wide

Patch-wide crashes, online changes may apply on this platform.

CrashesOnline
XboxPlatform mentioned

Xbox has specific information in the official patch notes.

Other
Official note“[p align=\"start\"]Play Apex Legends for free* now on PlayStation\u00ae4, PlayStation\u00ae5, Xbox\u00ae One, Xbox\u00ae Series X|S, Nintendo Switch\u2122 2, and PC via the EA app, Epic, and Steam.”
Switch 2Platform mentioned

Switch 2 is specifically mentioned in the official notes.

CrashesOnline
Verify in the full official notes ↗
PATCH AT A GLANCE

Quick take

Official source ↗

Welcome to the latest season of Apex Legends: MARKED. In addition to Bloodhound’s rework, buffs to Loba and Rampart, an energy weapon systems overhaul, and brand new Corrupted Attachments, we’re also bringing you a World’s Edge map rework, quality of life tweaks, and a slew of balancing changes. All of this is in pursuit of evolving Apex Legends into the best, most competitive Battle Royale out there. This season is going to push you and your squad to be the best you can possibly be, so get ready to group up, gear up, and dive into MARKED when it drops on August 4th, 2026!

AffectedPC · PS5 · Xbox · Switch 2
Main focusINTRO · MATCHMAKING TESTS · SERVER STABILITY
  • In Season 29, we ran two matchmaking tests — 1-Tier Premade Restrictions and Diamond+ Solo-Queue-Only — to experiment with variables to potentially use to address player frustrations in Ranked. Thank you to everyone who engaged with the tests and for the feedback you provided; it’s integral to helping us shape the future of the game mode. We are actively analyzing and evaluating the data from these tests, and are in the process of writing an upcoming blog to discuss the results and next steps. Keep an eye out for the followup comms in the coming weeks.
  • We've beefed up our servers in Season 30. While not everyone will notice the difference, many players should experience increased stability, less lag, and lower chances of slo-mo servers across all game modes and regions. We're always working to improve the competitive experience for our players and, while these changes often take place behind the scenes, we’re excited to provide a noteworthy improvement for you all!
  • East Village: Added additional rock and tree cover in open areas around the POI
OFFICIAL UPDATE NOTES · STEAM

What officially changed

INTRO

Welcome to the latest season of Apex Legends: MARKED. In addition to Bloodhound’s rework, buffs to Loba and Rampart, an energy weapon systems overhaul, and brand new Corrupted Attachments, we’re also bringing you a World’s Edge map rework, quality of life tweaks, and a slew of balancing changes. All of this is in pursuit of evolving Apex Legends into the best, most competitive Battle Royale out there. This season is going to push you and your squad to be the best you can possibly be, so get ready to group up, gear up, and dive into MARKED when it drops on August 4th, 2026!

MATCHMAKING TESTS

In Season 29, we ran two matchmaking tests — 1-Tier Premade Restrictions and Diamond+ Solo-Queue-Only — to experiment with variables to potentially use to address player frustrations in Ranked. Thank you to everyone who engaged with the tests and for the feedback you provided; it’s integral to helping us shape the future of the game mode. We are actively analyzing and evaluating the data from these tests, and are in the process of writing an upcoming blog to discuss the results and next steps. Keep an eye out for the followup comms in the coming weeks.

SERVER STABILITY

We've beefed up our servers in Season 30. While not everyone will notice the difference, many players should experience increased stability, less lag, and lower chances of slo-mo servers across all game modes and regions. We're always working to improve the competitive experience for our players and, while these changes often take place behind the scenes, we’re excited to provide a noteworthy improvement for you all!

GAME UPDATES

World’s Edge

Dev Note: We feel World’s Edge is in a solid place competitively, and have seen the sentiments echoed throughout the community, so our focus in updating the map was reducing disparity between POIs and delivering on players’ frequently requested changes, such as the return of Sorting Factory and Construction Stacks. To complement Bloodhound’s rework, we leveraged the new POIs in this update to move Bloodhound’s story forward in a meaningful way.

East Village

East Village: Added additional rock and tree cover in open areas around the POI

East Village: Modified the terrain at the base of the Dam for less punishing traversal

East Village: Added additional ziplines to access the Dam rotating from East Village (previously Climatizer)

Tree Settlement replaces The Tree

War Camp replaces Survey Camp

Sorting Factory

Sorting Factory: Added a central connection to the train tunnel to keep this rotation from Lava Siphon

Sorting Factory: Modified platforms to keep Lava Siphon's bridge leading to Fragment East

Sorting Factory: Added a new tunnel and vertical zipline connection to enter the POI from the southwest near Tree Settlement

Sorting Factory: Added new platforms and ziplines around each train tunnel exit for smoother traversal

Sorting Factory: Added new train cars on the tracks in the station building

Updated Monument/Fragment

Monument/Fragment: Restored the stacks/construction building at Fragment West to spread out combat at Fragment

Updated Landslide

Landslide: Merged Big Maude with Landslide to improve viability as a landing location

Stacks/Lava City: Restored the original camp that existed before Big Maude and placed additional cover nearby

Stacks/Lava City: Placed additional platforms and buildings around the outskirts of the POI to improve rotations and endgames

Countdown: Improved quality of loot in the underground vault

Harvester: Adjusted collision on the angled rooftops of the long modular buildings to prevent slipping

Fixed a large amount of bugs, rat spots and navigational issues

Map Rotations

Dev Note: To maximize the spotlight on the World’s Edge glow up, and to give you an opportunity to better familiarize yourself with the changes, we are modifying the map rotations within the first week of the season, after which it will return to the map rotation listed below.

Tuesday August 4th

Ranked: World’s Edge for 24 hours, then back to normal 4.5 hour rotation

Pubs: World’s Edge for 24 hours, then back to normal 90 minutes rotation

Saturday August 8th - Sunday August 9th

Ranked: World’s Edge for 48 hours, then back to normal 4.5 hour rotation

Pubs: No change, normal 90 minutes rotation

Read the full official notes ↗
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