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PATCH REPORT

Apex Legends

Apex Legends™: Overclocked Midseason Patch Notes

Jun 22, 2026 · Steam update tracked by Buffs & Bugs

PCPS5XboxSwitch 2
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OFFICIAL UPDATEWhat the developer says changed

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PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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FOR YOU · XBOX

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DID THIS UPDATE MAKE THINGS BETTER?

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⚡ 0% better➖ 0% same🐛 0% worse🎮 Xbox
WHAT PLAYERS ARE REPORTING

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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for Xbox

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

XboxPatch-wide

Patch-wide controls changes may apply on this platform.

Controls
Verify in the full official notes ↗
PATCH AT A GLANCE

Quick take

Official source ↗

Welcome back to Overclocked Split 2! To start the latter half of the season, we’re bringing Legend balancing changes, new shotgun hop-ups, and various fixes and improvements that we think you’re going to like a lot. With all these changes landing on June 23rd, it’s the perfect time to grab your squad and dive into Overclocked!

AffectedPC · PS5 · Xbox · Switch 2
Main focusINTRO · ANTI-CHEAT UPDATE · PATCH NOTES
  • We cannot overstate the value we put on competitive integrity in Apex Legends; hopefully you’ve seen our incremental and seasonal recap account ban updates. We have also been working hard behind the scenes to eradicate less conventional hacks. This season, we implemented detection for a reverse speed hack, preventing cheaters from freezing themselves mid-air for long stretches of time. Additionally, we identified and resolved numerous exploits that could be used to take down servers. Combatting cheaters is a constant cat and mouse game, as such, we are not always able to discuss all the things we’re working on, lest we tip our hand to bad actors. Rest assured, we are committed to making Apex Legends the cleanest it can possibly be, and we are working on things that we’re excited to be able to share with you soon. Please continue to report suspected cheaters, your reports help inform our anti-cheat work!
  • Ballistic now respawns with his Sling weapon in all game modes.
  • Overheat now only applies to one weapon.
OFFICIAL UPDATE NOTES · STEAM

What officially changed

INTRO

Welcome back to Overclocked Split 2! To start the latter half of the season, we’re bringing Legend balancing changes, new shotgun hop-ups, and various fixes and improvements that we think you’re going to like a lot. With all these changes landing on June 23rd, it’s the perfect time to grab your squad and dive into Overclocked!

ANTI-CHEAT UPDATE

We cannot overstate the value we put on competitive integrity in Apex Legends; hopefully you’ve seen our incremental and seasonal recap account ban updates. We have also been working hard behind the scenes to eradicate less conventional hacks. This season, we implemented detection for a reverse speed hack, preventing cheaters from freezing themselves mid-air for long stretches of time. Additionally, we identified and resolved numerous exploits that could be used to take down servers. Combatting cheaters is a constant cat and mouse game, as such, we are not always able to discuss all the things we’re working on, lest we tip our hand to bad actors. Rest assured, we are committed to making Apex Legends the cleanest it can possibly be, and we are working on things that we’re excited to be able to share with you soon. Please continue to report suspected cheaters, your reports help inform our anti-cheat work!

PATCH NOTES

LEGENDS

BALLISTIC

Dev Note: Ballistic has been strong in the past but after a bunch of nerfs he’s fallen close to the bottom in pickrate. We wanted to bring some of his power back but we understand he was pretty frustrating to fight against in his prime. This goal with his Tactical buff is to bring back some of the previous numbers but we wanted to add more counterplay options for the victims. The speed boost on the Ultimate was also very powerful but it could make Ballistic’s team very difficult to fight. Instead, we’re only giving a sprint boost which should still allow for fast pushes as a team but not a speed advantage during the fight.

Passive

Ballistic now respawns with his Sling weapon in all game modes.

Tactical

Overheat now only applies to one weapon.

If a player has a weapon out when hit by Whistler the overheat debuff applies only to that weapon.

If the player is unarmed when hit by Whistler it applies to the weapon in the first weapon slot.

Overheat no longer degrades when not firing or swapping to another weapon.

Overheat does not increment when swapping to another weapon and shooting.

Overheat damage increased from 15 to 50.

Overheat debuff duration increased from 12 to 15.

Tactical charges increased from 1 to 2.

Decreased time between firing and when homing activates.

The overheat debuff no longer re-applies if you hit someone who is already overheating and you cannot apply it to multiple guns on the same player.

Ultimate

Ballistic and teammates within range get a sprint boost when his Ultimate is activated. (Previously only Ballistic got a speed boost)

Sprint boost will only apply a speed boost while sprinting and will not speed up other types of movement.

Upgrades

Level 2

Extra Bullet: Gain an additional Tactical charge.

Trap Mode: When placed in the world, Ballistic’s KTactical lasts 15 seconds and deals 35 damage if an enemy walks into it.

Level 3

Quiet Time: Ballistic’s Tactical no longer applies overheat. Instead it adds silence and slow on hit. It also has a longer cooldown.

Killing Time: Now moved to level 3, still provides a 15 second extension to Ballistic’s Ultimate.

PATHFINDER

Dev Note: Your favourite friendly robot has been a bit outclassed by other skirmishers. We wanted to touch the uptime on his abilities to help him keep pace and improve his Upgrades to be more in line with other Legends that get perks from other classes.

Passive

Pathfinder now tucks in his legs while riding horizontal ziplines.

This should make him a little harder to hit when riding on his Ultimate and other ziplines in the world.

Tactical

Tactical charges increased from 1 to 2.

Removed the progressive cooldown and it is now a flat 20 seconds.

Ultimate

Increased launch speed of the zipline projectile.

Reduced cooldown from 3 minutes to 2 minutes.

Upgrades

Level 2

Field Research: Now grants all Recon perks instead of just the survey beacon scan.

Ringmaster: Now grants all Controller perks instead of just the ring console access.

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

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