Counter-Strike 2 artwork
PATCH REPORT

Counter-Strike 2

Counter-Strike 2 Update

Jul 8, 2026 · Steam update tracked by Buffs & Bugs

PC
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OFFICIAL UPDATEWhat the developer says changed

Verified patch notes, affected platforms and developer-listed issues.

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🎮
PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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FOR YOU · PC

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DID THIS UPDATE MAKE THINGS BETTER?

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0% better0% same🐛 0% worse🎮 PC
WHAT PLAYERS ARE REPORTING

PC issue signals

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StabilityNo strong signal
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PerformanceNo strong signal
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OnlineNo strong signal
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VisualsNo strong signal
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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for PC

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

PCPlatform mentioned

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Other
Official noteSteam :: Counter-Strike 2 :: Counter-Strike 2 Update Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About Support Change language Get the…
Verify in the full official notes ↗
PATCH AT A GLANCE

Quick take

Official source ↗

Premier Season Five has begun

AffectedPC
Main focusPREMIER · GAMEPLAY · ARMORY
  • Added Cache to the Active Duty Map Pool
  • Removed Overpass from the Active Duty Map Pool
  • Re-designed effective range and extent of C4 explosion damage on all official defusal-mode maps.
OFFICIAL UPDATE NOTES · STEAM

What officially changed

PREMIER

Premier Season Five has begun

Added Cache to the Active Duty Map Pool

Removed Overpass from the Active Duty Map Pool

GAMEPLAY

Re-designed effective range and extent of C4 explosion damage on all official defusal-mode maps.

Damage is now applied according to precomputed simulation values, baked into the compiled map.

Explosion shockwave damage now rapidly expands from the center of the explosion instead of being applied instantly.

Fixed case where picking up dropped weapons through the Buy Menu would fail to complete.

ARMORY

Added two new weapon collections based on the recent Call to Arms community announcement: Spy Tech + Arabesque

Added two new sticker collections based on the recent Call to Arms community announcement: Fruits & Vegetables + Auto Racing

Train 2025 and Sport & Field weapon collections are no longer available in the Armory

Sugarface 2 and Elemental Craft sticker collections are no longer available in the Armory

WORKSHOP

Updated "Custom Paint Job Extended"

Added option to include a dedicated overlay mask texture

Added option to set unique overlay UV randomization separate from albedo UV randomization

MISC

Reduced the performance cost of showing the scoreboard.

Fixed a case where material blending effects would disappear when you got too close (e.g. the dirt on the barrels in Inferno Banana).

Increased sticker rotation precision to allow half-degree increments on application screen.

MAP SCRIPTING

Added Instance.QueueAfterThinks

Added Instance.OnWeaponDrop

Added CSWeaponBase.GetOriginalOwner

Fixed a crash when the name passed to Instance.RegisterCheatCommand collided with an existing command.

Added file name and line number to errors caught during the CompileModule step of script loading.

Removed support for deprecated vts assets.

ENGINE

Updated engine code to the latest version of Source 2

MAPS

Removed community maps: Warden, Stronghold, Alpine, and Sanctum from all game modes

Added community maps Boulder, Fachwerk, and Shelter to Competitive, Casual, and Deathmatch modes

Added community maps Debris and El Dorado to Wingman mode

Cache

Various clipping adjustments

Dust II

Fixed pixel gap Outside Tunnel

Clipping adjustment Outside Tunnel

Inferno

Clipping fix to prevent pixel boost at Top of Mid

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

What PC players experienced

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