Counter-Strike 2 artwork
PATCH REPORT

Counter-Strike 2

Counter-Strike 2 Update

Sep 23, 2026 · Steam update tracked by Buffs & Bugs

PC
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OFFICIAL UPDATEWhat the developer says changed

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PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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WHAT PLAYERS ARE REPORTING

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StabilityNo strong signal
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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What this patch may affect on your system

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PCPlatform mentioned

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Other
Official noteSteam :: Counter-Strike 2 :: Counter-Strike 2 Update Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About Support Change language Get the…
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PATCH AT A GLANCE

Quick take

Official source ↗

\Some additional information about the new crosshair system:The new crosshair thickness and length units are in pixels. In the past, the values were defined with an arbitrary scale and converted to pixels based on display resolution so the same value would result in different pixel counts at different resolutions. With the new settings, if you want a 1-pixel wide crosshair with a bar length of 8 pixels and a gap of 4 pixels, then you would set: thickness = 1, length = 8, and gap = 4.

AffectedPC
Main focusGameplay changes and fixes
  • Please be aware that the new crosshair system automatically rescales pixel counts when the display resolution changes. Added option to draw half-outlines. Added a static square crosshair styleReduced the minimum dynamic spread distance to 64 pixels. The new dynamic crosshair styles will show you the real weapon spread and inaccuracy and the 'Dynamic Spread Limit' setting is a limit on how far the crosshair will spread at maximum inaccuracy and spread. There is a baseline spread distance of 64 pixels whic
OFFICIAL UPDATE NOTES · STEAM

What officially changed

\Some additional information about the new crosshair system:The new crosshair thickness and length units are in pixels. In the past, the values were defined with an arbitrary scale and converted to pixels based on display resolution so the same value would result in different pixel counts at different resolutions. With the new settings, if you want a 1-pixel wide crosshair with a bar length of 8 pixels and a gap of 4 pixels, then you would set: thickness = 1, length = 8, and gap = 4.

Please be aware that the new crosshair system automatically rescales pixel counts when the display resolution changes. Added option to draw half-outlines. Added a static square crosshair styleReduced the minimum dynamic spread distance to 64 pixels. The new dynamic crosshair styles will show you the real weapon spread and inaccuracy and the 'Dynamic Spread Limit' setting is a limit on how far the crosshair will spread at maximum inaccuracy and spread. There is a baseline spread distance of 64 pixels whic

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

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