Counter-Strike 2 artwork
PATCH REPORT

Counter-Strike 2

Counter-Strike 2 Update

Apr 1, 2026 · Steam update tracked by Buffs & Bugs

PC
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📋
OFFICIAL UPDATEWhat the developer says changed

Verified patch notes, affected platforms and developer-listed issues.

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🎮
PLAYER RESULTSWhat happened after players installed it

Community verdicts, issue signals and reports from this exact patch.

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WHAT CHANGED FOR ME?

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PC viewNo platform-specific signal yet · 0 player reports
FOR YOU · PC

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Platform named
Community signal: Gathering reports5 more PC reports needed before publishing a verdict.
DID THIS UPDATE MAKE THINGS BETTER?

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⚡ 0% better➖ 0% same🐛 0% worse🎮 PC
WHAT PLAYERS ARE REPORTING

PC issue signals

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StabilityNo strong signal
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PerformanceNo strong signal
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OnlineNo strong signal
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🖼️
VisualsNo strong signal
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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for PC

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

PCPlatform mentioned

PC has specific information in the official patch notes.

Other
Official note“<!DOCTYPE html> Steam :: Counter-Strike 2 :: Counter-Strike 2 Update " ); }; Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About Support…”
Verify in the full official notes ↗
PATCH AT A GLANCE

Quick take

Official source ↗

The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: https://help.steampowered.com/en/faqs/view/5A86-0DF4-C59E-8C4A

AffectedPC
Main focusANIMGRAPH 2 · ENGINE · CS SCRIPT
  • To report bugs or provide feedback about the beta build, please email csgoteamfeedback@valvesoftware.com with the subject "AG2 Beta".
  • The CS2 animation system has been updated to Animgraph 2, which reduces CPU and networking costs associated with animation.
  • All third-person animations have been re-authored, and in several cases adjusted in response to player feedback.
OFFICIAL UPDATE NOTES · STEAM

What officially changed

The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: https://help.steampowered.com/en/faqs/view/5A86-0DF4-C59E-8C4A

To report bugs or provide feedback about the beta build, please email csgoteamfeedback@valvesoftware.com with the subject "AG2 Beta".

ANIMGRAPH 2

The CS2 animation system has been updated to Animgraph 2, which reduces CPU and networking costs associated with animation.

All third-person animations have been re-authored, and in several cases adjusted in response to player feedback.

Smoothed in-air crouching transitions in first and third-person.

In support of Animgraph 2, the logic adjusting player height on sloped surfaces has been refactored.

Player height on ramps is now consistent and no longer depends on approach direction.

As a result of this change, grenade lineups on sloped surfaces may have changed.

ENGINE

Updated engine code to the latest version of Source 2.

CS SCRIPT

Added function GetRoundRemainingTime.

GAMEPLAY

Player occlusion now uses a GPU query to prevent players clipping through thin walls when none of their bounding volume is visible.

SOUND

Mix adjustments to help accentuate jump landing sounds during combat.

New c4 equip sound.

Minor adjustments to ambient sound levels.

Fixed missing ambient sounds on team selection and end of match screens.

Fixed missing sounds in the main menu UI

Mix tweaks while taking damage

Fixed bug where DeathCam music cue was causing volume ducking for too long.

Vertical occlusion is now more gradual at the edges of transition points in Nuke and Vertigo.

Various map audio adjustments in Baggage, Shoots, Ancient, Nuke, and Vertigo.

KNOWN ISSUES

In some rare cases, when you turn your head there will be a slight unintended camera shift.

The Karambit crouch animation has a strange wrist rotation.

Certain combinations of graphics settings result in many things rendering as solid black.

Some materials are missing their normal tint.

The Default T shirt is missing its pattern.

Overpass has broken shadows at Fountain, Playground and Long.

Rapid hand switching just shows up as a blinking weapon.

The third-person Shadow Daggers deploy animation is misbehaving.

Third-person idle animations stop during first-person weapon inspects.

The Paracord Knife is missing a deploy animation.

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

What PC players experienced

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