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PATCH REPORT

Fallout 76

Fallout 76 Update Notes - July 21, 2026

Jul 21, 2026 · Steam update tracked by Buffs & Bugs

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OFFICIAL UPDATEWhat the developer says changed

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WHAT CHANGED FOR ME?

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Xbox view1 official impact signal · 0 player reports
FOR YOU · XBOX

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Patch-wide
Community signal: Gathering reports5 more Xbox reports needed before publishing a verdict.
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⚡ 0% better➖ 0% same🐛 0% worse🎮 Xbox
WHAT PLAYERS ARE REPORTING

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StabilityNo strong signal
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PerformanceNo strong signal
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OnlineNo strong signal
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VisualsNo strong signal
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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for Xbox

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

XboxPatch-wide

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PATCH AT A GLANCE

Quick take

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Hey Everyone,

AffectedPC · PS5 · Xbox
Main focusActivities and Public Events · Armor (and Clothing) · C.A.M.P., Workshop, and Shelters
  • Today's update notes provides a status update on the native XBOX Series and PlayStation 5 update and includes notes for various bug fixes and improvements to Appalachia.
  • [hr][/hr]
  • Head Hunts: Fixed an issue causing Head Hunts to fail despite killing the target.
OFFICIAL UPDATE NOTES · STEAM

What officially changed

Hey Everyone,

Today's update notes provides a status update on the native XBOX Series and PlayStation 5 update and includes notes for various bug fixes and improvements to Appalachia.

[hr][/hr]

Activities and Public Events

Head Hunts: Fixed an issue causing Head Hunts to fail despite killing the target.

Head Hunts: The Foreman and Corporal Jane now have correct boss tier loot.

Dangerous Pastimes: Fixed spawn issues with the Power Armor enemies.

Meat Week: The Rusted Hogsplitter is now called the Poisoned Hogsplitter.

Meat Week: Moo-Moo Curd now appears correctly when placed in a display case.

Fixed an issue where completing "Powering Up" activity for Monongah resulted in the incorrect amount of XP.

Greatly reduced the health of the Mirelurk Queen that spawns during the Heart of the Swamp event.

Armor (and Clothing)

Fixed a visual issue that could be seen on female characters in first person with the Leather Left Arm.

Updated the Daring Underarmor to allow different lining mods.

Fixed an issue where Responder Civil Engineer armor required Secret Service Underarmor Mod plans instead of the intended Civil Engineer Underarmor.

C.A.M.P., Workshop, and Shelters

Fixed a bug where some weather station effects caused players to grunt as if taking damage.

Rainbow Weather Machine is now more scientifically accurate with the 2nd rainbow's coloring order.

Fixed an issue where Dog C.A.M.P. Pets could jitter while resting in their doghouse.

Fixed naming of the Cyprus Cat Bed.

Fixed naming of the Glowing Doghouse.

Fixed naming of the Glowing Radhog Bed.

The Nuka-Stool can now be found in the Furniture > Seating category of the Workshop.

Framed Blue Tarp Roof can now be built correctly.

Backpack Flairs are now properly aligned when a Backpack is put on display.

Fixed animation issues with the Camden Park Claw Machine.

An error message will be shown when trying to repair an item in a Workshop without the sufficient components needed to repair it.

Fixed inconsistent lighting seen between the Ghoul Vault Boy Lamp and Ghoul Vault Girl Lamp.

Wise Mothman Throne now has a build limit of 20.

Added a description to the Teal sink that indicates it produces water and cannot be built in a shelter.

Challenges

Fixed an issue where the "Harvest a Prickeye" challenge was shown as "Harvest a Slipper Cactus".

Fixed a typo in the "Epic - Complete an Event or Activity in the Toxic Valley Region" Challenge.

Addressed an issue where the "Scrap Headwear" Challenge did not function properly.

Gameplay

Cannery Recipes are now blocked from the benefits of Super Duper.

The Canned versions of Tato Salad, Brain Bombs, Broiled Scorchbeast Brain, Blight Soup, Deathclaw Wellington & Smoked Mirelurk Fillets are now consistent with previous recipes, requiring a Can and the cooked food.

Fixed an issue that prevented players from using V.A.T.S.to punch enemies.

Player Ghouls with health damage will no longer load in as having an active Glow meter.

All Fasnacht Bosses are now a 3* Legendary with increased health.

Infestations

Scrap Kits should now drop with the Atomic Shop symbol.

Fixed an issue where the map location was not properly displaying for Fort Defiance.

Protectrons will now attack if unarmed.

Super Mutant Floaters Now Explode Correctly On Death.

Enemies will no longer immediately detect a player arriving via Fast Travel.

Melee enemies will now properly attack if spawned unarmed.

Corrected a typo in Lieutenant Gutsy's name.

Fixed an audio bug that could occur when fast traveling between Infestation locations.

Tracked challenges no longer continue to appear after being completed.

Super Mutant Boss face's color now matches with the rest of his body.

Increased amount of ammo dropped by enemies.

Decreased chance of legendary items from non-boss enemies.

Bosses have been rebalanced to make them more challenging for large groups of players to fight.

All players on a server will now see a Server Message when an Infestation has spawned and when one has been cleared.

The initial search area for where an Infestation could be located has been reduced.

Thank you all for your feedback on Infestations since its release in June! We have more changes for the feature based on your feedback which are currently planned for the Fall update.
Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

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