Helldivers 2 artwork
PATCH REPORT

Helldivers 2

🛠️ PATCH 01.001.202 ⚙️

Nov 5, 2024 · Developer update tracked by Buffs & Bugs

PCPS5Xbox
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OFFICIAL UPDATEWhat the developer says changed

Verified patch notes, affected platforms and developer-listed issues.

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🎮
PLAYER RESULTSWhat happened after players installed it

Community verdicts, issue signals and reports from this exact patch.

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WHAT CHANGED FOR ME?

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PS5 view2 official impact signals · 0 player reports
FOR YOU · PS5

Your patch snapshot

Patch-wide
Community signal: Gathering reports5 more PS5 reports needed before publishing a verdict.
DID THIS UPDATE MAKE THINGS BETTER?

Community verdict forming

0 reports so far. Buffs & Bugs needs 5 more before showing a community verdict for PS5.

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⚡ 0% better➖ 0% same🐛 0% worse🎮 PS5
WHAT PLAYERS ARE REPORTING

PS5 issue signals

Grouped from recent player report text. These are community signals, not confirmed developer issues.

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💥
StabilityNo strong signal
0
⚡
PerformanceNo strong signal
0
🌐
OnlineNo strong signal
0
🖼️
VisualsNo strong signal
0
📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for PS5

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

PS5Patch-wide

Patch-wide crashes, controls changes may apply on this platform.

CrashesControls
Verify in the full official notes ↗
PATCH AT A GLANCE

Quick take

Official source ↗

🌍 Overview Crash fixes Raise Flag objective difficulty fix Miscellaneous fixes 🔧 Fixes Crash fixes & Soft Locks Resolved a crash that could occur when a player or hot-joiner first spawns into a mission Fixed a rare crash triggered by interacting with carriable items while viewing the minimap Missions Reduced enemy spawn rates during the "Raise Flag" objective in Spread Democracy missions to make the objective easier to complete Miscellaneous fixes Fixed an issue where holding the last stratagem input would prevent movement on default PC controls SOS beacons will now look for additional players for the remainder of each mission.

AffectedPC · PS5 · Xbox
Main focusGameplay changes and fixes
  • They are no longer destroyed when the squad is full. Instead they will deactivate - until someone leaves and the SOS beacon starts looking for additional players again.
  • The SOS beacons will still be destroyed on host migration - this is to allow the new host to decide if they want a new SOS beacon or not Fixes an issue where the SOS beacons could not be deployed in the same or subsequent missions under certain circumstances Fixed an issue where deploying an SOS beacon could result in your lobby not being made public and couldn't be joined by other players.
  • The intended design is that deploying an SOS beacon makes your lobby public for the duration of the mission Fixed the drop wheel, emote wheel and comms wheel snapping the cursor to the outer edges in the radial menus when using a mouse and keyboard Resolved an issue where users with a large number of in-game friends couldn't see some of their friends' in-game status properly, preventing them from being able to be invited or join your game Fixed an issue with player names and chat text disappearing
OFFICIAL UPDATE NOTES · DEVELOPER

What officially changed

🌍 Overview Crash fixes Raise Flag objective difficulty fix Miscellaneous fixes 🔧 Fixes Crash fixes & Soft Locks Resolved a crash that could occur when a player or hot-joiner first spawns into a mission Fixed a rare crash triggered by interacting with carriable items while viewing the minimap Missions Reduced enemy spawn rates during the "Raise Flag" objective in Spread Democracy missions to make the objective easier to complete Miscellaneous fixes Fixed an issue where holding the last stratagem input would prevent movement on default PC controls SOS beacons will now look for additional players for the remainder of each mission.

They are no longer destroyed when the squad is full. Instead they will deactivate - until someone leaves and the SOS beacon starts looking for additional players again.

The SOS beacons will still be destroyed on host migration - this is to allow the new host to decide if they want a new SOS beacon or not Fixes an issue where the SOS beacons could not be deployed in the same or subsequent missions under certain circumstances Fixed an issue where deploying an SOS beacon could result in your lobby not being made public and couldn't be joined by other players.

The intended design is that deploying an SOS beacon makes your lobby public for the duration of the mission Fixed the drop wheel, emote wheel and comms wheel snapping the cursor to the outer edges in the radial menus when using a mouse and keyboard Resolved an issue where users with a large number of in-game friends couldn't see some of their friends' in-game status properly, preventing them from being able to be invited or join your game Fixed an issue with player names and chat text disappearing

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

What PS5 players experienced

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