Verified patch notes, affected platforms and developer-listed issues.

Monster Hunter Wilds
Update Summary (Ver.1.040.03.00)
Jan 28, 2026 · Steam update tracked by Buffs & Bugs
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Official note“Steam :: Monster Hunter Wilds :: Update Summary (Ver.1.040.03.00) Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About Support Change…”
Patch-wide visuals, controls, online changes may apply on this platform.
Patch-wide visuals, controls, online changes may apply on this platform.
What officially changed
You must install the latest version of Monster Hunter Wilds in order to play online multiplayer and access downloadable content. Release Date Thursday, January 8, 2026 Note: Release date and time are subject to change without prior notice. Video Driver Version Please update to the following driver versions to ensure the most stable experience possible. – NVIDIA GeForce: 581.57 or newer – AMD Radeon: 25.9.1 or 25.9.2 Note: Some issues have been identified with AMD Radeon drivers versions 25.10.2 and higher. Note: This information is subject to change at any time due to factors such as NVIDIA and AMD support availability. Bug Fixes and Balance Adjustments Bug Fixes Fixed an issue where restarting the game could cause an equipped pendant and Seikret decorations registered in the Hunter Profile to reset to default. Fixed an issue where some visual effects of the Hunting Horn's Echo Bubble displayed red regardless of effect. Fixed an issue in Barrel Bowling where points were sometimes not correctly awarded for targets hit by explosions. Fixed an issue where the fishing button guide incorrectly displayed a stick rotation input when using keyboard controls. Fixed other miscellaneous issues. Support Hunters Adjusted Fabius's guard position to be closer to the center of the area when Gogmazios's special attack is successfully weakened, and prevented his guard from being delayed by incoming attacks. When successfully weakening Gogmazios's special attack, Fabius will now send a signal and display an objective marker (guild icon). Additionally, new Fabius dialogue has been added for when failing to weaken the attack. Fixed an issue where Fabius could behave unnaturally when guarding after successfully weakening Gogmazios's special attack. Added the effects of the skill Shock Absorb
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