Monster Hunter Wilds artwork
PATCH REPORT

Monster Hunter Wilds

Update Summary (Ver.1.040.03.01)

Jan 28, 2026 · Steam update tracked by Buffs & Bugs

PCPS5Xbox
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OFFICIAL UPDATEWhat the developer says changed

Verified patch notes, affected platforms and developer-listed issues.

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PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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Xbox view5 official impact signals · 0 player reports
FOR YOU · XBOX

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Patch-wide
Community signal: Gathering reports5 more Xbox reports needed before publishing a verdict.
DID THIS UPDATE MAKE THINGS BETTER?

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⚡ 0% better➖ 0% same🐛 0% worse🎮 Xbox
WHAT PLAYERS ARE REPORTING

Xbox issue signals

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StabilityNo strong signal
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PerformanceNo strong signal
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OnlineNo strong signal
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VisualsNo strong signal
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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for Xbox

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

XboxPatch-wide

Patch-wide performance, visuals, crashes changes may apply on this platform.

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PATCH AT A GLANCE

Quick take

Official source ↗

This patch will include optimization improvements for Steam-specific processes and options to reduce processing load. It will also include a review of presets.

AffectedPC · PS5 · Xbox
Main focusRelease Date · Wednesday January 28, 2026 2:00 a.m. UTC (Tuesday January 27th, 2026 6:00 p.m. PT) · Required Space
  • After receiving user reports, our internal testing confirmed that CPU load could increase around the Support Desk at Base Camp or the Grand Hub. This is due to claimed content status check processes to notify the player if there is unclaimed content in the Support Desk, as indicated by an exclamation point (!).
  • This issue may cause the FPS to drop only in the Base Camp and Grand Hub.
  • The extent of the FPS drop depends on whether you have any unclaimed content. However, the number of DLCs you own does not affect it.
OFFICIAL UPDATE NOTES · STEAM

What officially changed

This patch will include optimization improvements for Steam-specific processes and options to reduce processing load. It will also include a review of presets.

After receiving user reports, our internal testing confirmed that CPU load could increase around the Support Desk at Base Camp or the Grand Hub. This is due to claimed content status check processes to notify the player if there is unclaimed content in the Support Desk, as indicated by an exclamation point (!).

•

This issue may cause the FPS to drop only in the Base Camp and Grand Hub.

•

The extent of the FPS drop depends on whether you have any unclaimed content. However, the number of DLCs you own does not affect it.

•

It may also depend on the performance of your CPU.

This is an unintended bug and will be resolved with this update.

To further improve stability and performance across all platforms, additional improvements will be implemented in the Ver. 1.041 update on February 18.

For example, we are currently verifying measures to reduce GPU processing load by adding quality levels (LOD) to the polygon mesh for 3D models. This may help to reduce processing load by swapping to low-resolution models for objects farther away from the camera.

We would like to thank everyone who has reported issues and shared feedback.

We appreciate your continued support for Monster Hunter Wilds.

[hr][/hr]

You must install the latest version of Monster Hunter Wilds in order to play online multiplayer and access downloadable content.

Release Date

Wednesday January 28, 2026 2:00 a.m. UTC (Tuesday January 27th, 2026 6:00 p.m. PT)

Note: Release date and time are subject to change without prior notice.

Required Space

Approx. 2.0 GB (With High Resolution Texture Pack: Approx. 31.0 GB total)

Note: Due to revisions to the High-Resolution Texture Pack, a re-download of approximately 31 GB will be required, resulting in an overall reduction of about 45 GB compared to the previous version.

Video Driver Version

Please update to the following driver versions to ensure the most stable experience possible.

– NVIDIA GeForce: 581.57 or newer

– AMD Radeon: 25.9.1 or 25.9.2

Note: Some issues have been identified with AMD Radeon drivers versions 25.10.2 and higher.
Note: This information is subject to change at any time due to factors such as NVIDIA and AMD support availability.

Major Additions and Changes

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Improved CPU/GPU processing specific to the Steam version.

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Reduced shader warming processes performed outside the shader compilation screen to lower CPU load.

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Adjusted texture streaming to improve visual quality while reducing VRAM usage.

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Adjusted the High Resolution Texture Pack to reduce VRAM usage and overall package size.

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Added a CPU tab to the Options menu, allowing players to adjust settings related to CPU load.

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Added new categories to the graphics settings, along with new settings for existing options.

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Adjusted graphic presets and added a confirmation window to automatically update your settings on first launch after updating.

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Expanded the Volumetric Fog setting in the graphics options from two levels to five. The previous "High" setting has been renamed to "Highest," and "Low" to "High," with three new lower options—"Medium," "Low," and "Lowest"—now available.

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Fixed an issue where a warning dialogue incorrectly indicated that the AMD Radeon driver was outdated when using driver version 26.1.1 or later.

Bug Fixes and Balance Adjustments

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Fixed an issue where system load could increase around the Support Desk at Base Camp or the Grand Hub due to claimed content status checks.

•

Adjusted Variable Rate Shading behavior so it is forced off during upscaling to maintain proper effect visuals.

•

Fixed other miscellaneous issues.

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

What Xbox players experienced

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