Verified patch notes, affected platforms and developer-listed issues.

Overwatch 2
Overwatch Retail Patch Notes – September 22, 2026
Sep 22, 2026 · Developer update tracked by Buffs & Bugs
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What this patch may affect on your system
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Included in this official update.
Quick take
This is a hotfix update. Replay codes from the September 8, 2026 patch are still available.
- Armor reduced from 325 to 275 (5v5).
- Armor reduced from 300 to 250 (6v6).
- Focused Fusion - Major Perk
What officially changed
Hotfix Update
This is a hotfix update. Replay codes from the September 8, 2026 patch are still available.
Hero Updates
D.Mon
Armor reduced from 325 to 275 (5v5).
Armor reduced from 300 to 250 (6v6).
Focused Fusion - Major Perk
Damage per bullet reduced from 45 to 36.
Fuel drain rate increased from 25 to 30.
Damage reduced from 16 to 15.
Cooldown increased from 4 to 5 seconds.
Bug Fixes
Fixed a gameplay issue with Mercy in Stadium. She has been re-enabled in all Stadium queues.
Overwatch Retail Patch Notes – September 10, 2026
Hotfix Patch
This is a hotfix patch. Replay codes from the September 8 patch are still available.
Bug Fixes
Resolved an issue with Ramattra's Ravenous Vortex that caused additional unintended delay before it could be detonated.
Fixed a bug with Jetpack Cat that allowed Purr to go through enemy barriers.
Fixed an issue that affected the range of Vendetta's Palatine Fang in some instances.
Overwatch Retail Patch Notes – September 8, 2026
Junkrat's Loot Hunt
Junkrat's Loot Hunt goes Legendary, with a specially themed twist! Join Junkrat for a unique yet familiar mixup for three weeks starting September 12 and running until September 29.
Hero Updates
Tank
D.Mon
Developer Comments: D.Mon has settled into a strong position since launch. We're reducing Call Mech's transformation time to match D.Va's while adjusting Portable Fusion Repeater to improve accuracy and reduce effectiveness at longer distances. We're also reducing Plasma Saber's damage to help offset these improvements.
Armor reduced from 325 to 300. (6v6)
Damage reduced from 65 to 60.
Cast time decreased from 0.065s to 0.016s.
Notches on side of shield reduced in size.
Transformation duration has been reduced from 1.95 to 0.95 seconds.
A new first-person bootup animation lasting 1 second has been added.
Spread reduced from 2 to 1.75 degrees.
Minimum falloff range reduced from 30 to 20 meters.
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