Verified patch notes, affected platforms and developer-listed issues.

Palworld
v1.0.2: Bug fixes
Jul 29, 2026 · Developer update tracked by Buffs & Bugs
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Official note“Palworld - Steam News Hub Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About Support Change language Get the Steam Mobile App View desktop…”
Patch-wide crashes, controls, online changes may apply on this platform.
Patch-wide crashes, controls, online changes may apply on this platform.
What officially changed
[p]\[Patch Notice][/p][p]Palworld version v1.0.2 has been released! [/p][p]This update includes improvements to gameplay stability and fixes for various issues.[/p][p][/p][p]=== [/p][p][/p][p]▼Crashes and Disconnections[/p][p]・Fixed an issue where all players could be disconnected during the Panthalus battle on dedicated servers.[/p][p]・Fixed an issue where players could crash during the Panthalus battle on dedicated servers.[/p][p]・Fixed an issue where the game could crash when attempting Japanese text input in fullscreen mode.[/p][p][/p][p]▼Multiplayer[/p][p]・Fixed an issue where, if a player was already in The World Tree area when the host transitioned to The World Tree area, the terrain could fail to display correctly from the host’s perspective.[/p][p]・Fixed an issue where the Tower Boss “Victor & Shadowbeak” could disappear after using a teleportation attack during battle.[/p][p]・Fixed an issue in the final boss battle where, if the host defeated the final boss while a guest was waiting to respawn, the guest’s light could fail to display correctly after respawning.[/p][p][/p][p]▼Missions[/p][p]・Fixed an issue in the main mission “The First Islander” where the screen could remain faded out if dialogue was interrupted during a fade-out sequence.[/p][p]・Fixed an issue in the sub-mission “Captured Adventurer” where the screen could remain faded out if dialogue was interrupted during a fade-out sequence.[/p][p][/p][p]▼Achievements[/p][p]・Fixed an issue where the “Predator Hunter” achievement could fail to unlock even after meeting its requirements.[/p][p]・Fixed an issue where the corresponding achievement could fail to unlock even after obtaining the required Pal Effigies.[/p][p]・Fixed an issue on Xbox where the icons for two Lifmunk Effigy-related achievements were us
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