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Official note“Steam :: PEAK :: BETA PATCH 0.8.d Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About Support Change language Get the Steam Mobile App View…”
What officially changed
Hey scouts, we have another patch live now on the Beta branch of the game! This patch has some great quality of life features like an option to reduce camera bobbing and pausing in offline play, as well as some changes to badges and some general bugfixes. gg/peakgame for instructions on how to opt-in to the beta. As always, the beta branch is not guaranteed to be stable but your bug reports help us guarantee stability for when the update is live for real.
Please note that since this game is entirely physics-based, we had to do a workaround solution that’s not entirely perfect. Hopefully this is enough to make the game more playable for those with motion sickness, so please try it out and give us your feedback! OFFLINE PLAY PAUSE - The game now pauses in Offline Play! New biome-specific sunset/sunrise music! The Flying Disc can bonk like the coconut if you throw it hard enough. The binoculars are binoculars. BALANCE CHANGEBlowgun no longer spawns in Solo Play.
We just felt like it. Guidebook Scrolls now spawn in chronological order, no matter where you are on the mountain. Sorry to everyone who did it the hard way... MAJOR
FIXES
YOU NO LONGER WIN IF YOU DIE. So, literally the code that checked if players PEAKED just checked for whether or not you were past the PEAK on the forward axis. It did not check for whether you were alive. This will now
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