Verified patch notes, affected platforms and developer-listed issues.

Peak
Patch 1.48.a: Rope exploit is back and potential vine/chain fixes
Dec 10, 2025 · Steam update tracked by Buffs & Bugs
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Official note“Steam :: PEAK :: Patch 1.48.a: Rope exploit is back and potential vine/chain fixes Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About…”
What officially changed
PATCH NOTESFIXES:Climbing on vines and chains should do less Weird Stuff if the game lagsFor a long time we've had an issue where, on rare occasion, a chain launcher could fire a chain that was so buggy that it would crash entire runs. We've dragged our feet on a fix for this because unfortunately neither us nor our QA team have been able to reproduce the issue. This also makes vine/chain climbing framerate-independent, because we realized it wasn't.
That means this WHOLE time, the speed at which you climbed chains and vines was dependent on your FPS. This is a cardinal sin for any game developer and very embarrassing for us. The "rope storage" exploit has been brought back. Real PEAK heads will know what this means. Sorry, sometimes we just see a bug and we fix it, and then only after the fact realize the community wants us to leave it in. In this case, we're happy to! See? The Statue has been added to the Shore.
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