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PATCH REPORT

Peak

Patch Notes 1.64.a

Jun 24, 2026 · Steam update tracked by Buffs & Bugs

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OFFICIAL UPDATEWhat the developer says changed

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PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What this patch may affect on your system

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Official noteSteam :: PEAK :: Patch Notes 1.64.a Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About Support Change language Get the Steam Mobile App…
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OFFICIAL UPDATE NOTES · STEAM

What officially changed

This is just another small patch with some minor changes to map generation! Although most of our work continues to be on the final biome update, we'll be making some other updates in the coming weeks, prior to the final update, to address some pressing community concerns around game balance, performance, and mod support. Don't worry, we see your bug reports on Discord and are still working on them!

We have some relatively big under-the-hood changes to the engine on the way as well, so the next big patch will be on the beta branch first to ensure it's extra stable and give modders an opportunity to update their mods before it goes live. If you'd like to help us test these changes, be sure to check in on the official PEAK Discord from time to time! When the patch is ready for beta, we'll let everyone know there. You can find the link to our Discord at the bottom of this post. Changes for this patch:

Removed BombBeetles and TornadoHell from the list of potential variants for Roots and Mesa

There should be slightly less spore clouds on some of the more challenging Roots variants (this is a temporary change to make these variants slightly less brutal while we look into making more holistic changes around Roots balance)

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🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

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