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Sea of Thieves
Sea of Thieves Release Notes - 3.6.0
Dec 11, 2025 · Steam update tracked by Buffs & Bugs
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Included in this official update.
Included in this official update.
Quick take
Get ready to take on the Eternal Guard, raid Sanctuaries of the Banished and generally risk life and limb returning to The Devil's Roar! To learn more about this Season’s headline features, head over to our dedicated Season 18 page.
- Pirates can now encounter a resourceful new enemy – the Eternal Guard. Crews out scouring islands across the Sea of Thieves may stumble across ancient sarcophagi, and perform a summoning ritual to bring forth these ferocious combatants.
- The Eternal Guard use ancient magic to cloak and stalk their targets around the battlefield. They are invulnerable while cloaked, so crews should keep an eye on their surroundings and seek the telltale signs of a Guard readying an attack.
- When ready to strike, the Guard will cross the veil to take mortal form and unleash attacks with blowpipe, spear and poison bomb before returning to the shadows.
What officially changed
Secrets of the Banished
Get ready to take on the Eternal Guard, raid Sanctuaries of the Banished and generally risk life and limb returning to The Devil's Roar! To learn more about this Season’s headline features, head over to our dedicated Season 18 page.
The Eternal Guard
Pirates can now encounter a resourceful new enemy – the Eternal Guard. Crews out scouring islands across the Sea of Thieves may stumble across ancient sarcophagi, and perform a summoning ritual to bring forth these ferocious combatants.
The Eternal Guard use ancient magic to cloak and stalk their targets around the battlefield. They are invulnerable while cloaked, so crews should keep an eye on their surroundings and seek the telltale signs of a Guard readying an attack.
When ready to strike, the Guard will cross the veil to take mortal form and unleash attacks with blowpipe, spear and poison bomb before returning to the shadows.
During this encounter, pirates should also be prepared to face off against Banished Ancient Skeletons who can be summoned by the Eternal Guard during a challenging encounter.
Upon defeat, the Guard will release a powerful shockwave – so stay back! Pirates who take down one of these uncanny enemies will be rewarded with a key to unlock a nearby Sanctuary of the Banished.
While they are most frequently discovered in The Devil’s Roar, the sarcophagi of the Eternal Guard can now also be discovered on large islands in other regions.
Sanctuaries of the Banished
The Smugglers’ League have excavated three Sanctuaries in The Devil’s Roar. These Ancient structures can be found hidden beneath Cinder Islet, Flame’s End and Brimstone Rock, and each site is shown on the ship’s map.
Crews using a recovered Sanctuary of the Banished Key to make their way inside will discover Ancient Treasure littering the Sanctuary and the new Trident of the Banished weapon. Locked compartments can be opened with Ashen Keys to fully plunder the Sanctuary.
Trident of the Banished
The Trident of the Banished is a corrupted weapon, enhancing the power of the Trident and inflicting poisonous effects.
A small bubble can be charged quickly and releases a fast-moving shot to deal both direct damage and lasting poison effects.
A medium-sized bubble deals greater damage than its Trident of Dark Tides counterpart with a larger blast radius, also poisoning enemies in the area.
The largest bubble deals high damage and poison; however, it moves very slowly when fired, allowing pirates to follow-up with a well-aimed shot to detonate it.
The Devil’s Roar
Crews venturing into The Devil’s Roar will be handsomely rewarded for their efforts by the local Trading Companies and Smugglers. Cashing in loot within The Devil’s Roar during Season 18 will offer boosted gold and reputation depending on the representative.
Crews exploring this volcanic region will find that the frequency of discovering the ferocious Chest of Rage in their treasure hoard has increased across a range of activities.
Across The Devil’s Roar, environmental hazards have been rebalanced to reduce frustration while adventuring. Crews should continue to watch their step and keep a keen eye on the horizon, however, as this volcanic region remains a dangerous part of the seas.
Morrow’s Peak Outpost is now a potential starting location for crews at the beginning of a session.
The Smugglers’ League
The Smugglers‘ League have established two new trap-laden hideouts in The Devil’s Roar. Elias operates from a cave beneath Fetcher’s Rest and Lucia can be found in a tunnel cutting through Ruby’s Fall. Both contacts are now available as delivery locations for Smugglers’ treasure.
The Smugglers’ Route Run has now shifted location into The Devil’s Roar and this new treacherous pathway has been marked on the ship’s map for all to see.
Sandbox Balancing
With Season 17 drawing to a close, the Smugglers‘ influence on the seas has waned and a variety of emergent discoveries have returned to pre-Season 17 levels.
The frequency of shipwreck discoveries has been increased and there is now an equal chance of finding a regular shipwreck or a Smugglers’ Shipwreck, both containing handy air bubbles throughout the ship to help pirates while exploring.
Crews spotting a washed-up Rowboat will now have an equal chance of finding any of the different types of Rowboat.
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