Verified patch notes, affected platforms and developer-listed issues.

Stardew Valley
Stardew Valley 1.6.15.1 Console Patch
Feb 12, 2025 · Developer update tracked by Buffs & Bugs
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What changed for PS5
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Patch-wide performance, crashes changes may apply on this platform.
What officially changed
Changelog (Consoles): -(Switch) Fixed bug where every gift was considered a “loved” gift – Performance optimizations. – Added the Junimo bundle button to fridge and mini-fridge UIs. – Fixed debris able to spread under giant crops. – Legendary fish ponds now produce roe much more often and have a higher average daily value. – Fixed Krobus’ shop not accessible on Fridays for Japanese players. – Fixed some things being less random than intended. – Fixed some older items in the lost & found not correctly retrieveable. – Fixed crash when collecting empty crab pots. – Fixed crash when farm animals somehow end up in multiple locations. – Fixed crash when failing to play/resume/pause/stop sound effects. – Fixed crash in raccoon menu if you have a base flavored item in your inventory. – Fixed crash if a shop somehow has a null item from a player to sell. – Fixed rare crash in Calico Jack minigame. – Fixed error loading pre-1.6 saves with case-sensitive stat key conflicts; conflicting stats are now merged. – Fixed selected tool lost in some cases when obtaining a stardrop. – Fixed some mail getting re-sent to farmhands every day. – Fixed crash when a farmhand passes out while warping between locations. – Fixed co-op menu scroll not reset when switching tab. – Improved Hungarian and Japanese translations. – Fixed a missing period in the shears description. & token. – Fixed gray box behind Russian railroad sign. – Fixed Robin’s start-construction message showing the general building name inconsistently. – Fixed a few translated dialogues with broken dialogue commands. – Fixed Alex’s hand in one of his portraits
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