Verified patch notes, affected platforms and developer-listed issues.

Starfield
Starfield Update 1.15.216 – May 22, 2025
May 6, 2025 · Steam update tracked by Buffs & Bugs
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Official note“Steam :: Starfield :: Starfield Update 1.15.216 – May 22, 2025 Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About Support Change language…”
What officially changed
Starfield’s latest update features additional support for Creations as well as numerous fixes for Quests, vehicles, UI and the Shattered Space DLC. Read on for the full update notes!
FEATURES
Added Very Low display settings to improve performance on some devices.
Creation Kit: Added the ability for Creators to add new icons to the game.
Creations Store now supports bundling Creations.
Creation Kit: Creations up to 2GB in size can now be uploaded.
BUG FIXES
GENERAL
Creations: Resolved a possible error when restoring load order if a large number of mods were installed and then deleted.
Creation Kit: Resolved a possible crash when loading a plugin with an ingredient form.
Addressed a possible control lock that could occur when changing views at the same time as sitting in a pilot seat while landed.
Addressed a rare movement lock that was possible during forced dialogue scenes.
Addressed a control lock that could occur if a vehicle Creation was disabled while a loaded save depended on it.
Addressed a rare control lock that could occur when immediately opening a menu after loading a save during take-off.
Fixed an issue that could prevent exiting a vanity camera (PC).
Fixed a possible crash related to moving or removing buildings at the Main Outpost in Andraphon.
Resolved a rare crash that could occur when entering the Unity.
Addressed an issue where rapidly pressing quicksave could result in some quicksaves being removed.
General crash and stability fixes.
Creations UI fixes and improvements.
GAMEPLAY
Skills: The Cargo Link and Robots build limits from the Outpost Management skills should now persist after going through the Unity.
Weapons: The Space-Adept legendary effect no longer has a negative modifier for terrestrial damage.
Gameplay Options: Addressed an issue with some interiors that prevented cargo access.
Gameplay Options: Clarified the status effects text for Malnourished and Hydrated.
Fixed a Grav jumping issue that could occur after being hailed in Freestar or UC space.
Fixed a rare issue that could impact items displayed in the Razorleaf.
Resolved an issue with missiles that could prevent XP awards.
Fixed a player placement issue that could occur if a new creation was installed and a save was loaded into the UC Vigilance.
Resolved an issue where creatures could get moved to water if they ever became stuck.
Addressed an issue where dropped items could lose there stolen status.
At Hell's Gate: The Crucible Blade no longer damages ships in orbit when used inside a ship.
At Hell's Gate: The Crucible Blade audio will now play correctly after loading a save or fast travelling.
The Bounty Board in the Tracker's Alliance HQ now has the correct audio interactions.
GRAPHICS
Updated resolutions to include 32:9 and 32:10 resolutions as well as more 16:9, 16:10, and 21:9 resolutions.
Performance: Resolved an issue that could cause frame rate to drop when opening the scanner on long play sessions.
Celestial bodies should now remain visible in the sky after entering and exiting an interior.
QUESTS
All That Money Can Buy: Fixed a rare issue that caused the Trade Tower elevator to be inoperable.
In Memoriam: Addressed an issue where completing "At Hell's Gate" with Sarah as the companion could prevent completion of the quest.
Perfect Recipe: Shonda will now recover if she was downed while collecting Ashta meat.
The Starjacker: Adjusted dialogue options that appear for characters playing after entering the Unity.
Top of the L.I.S.T. - Resolved a control lock that could occur after selling survey data to Phil Hill.
Trackers Alliance: Resolved an issue where bounty scanner quests could time out.
Trackers Alliance: Fixed a rare issue where either killing or stunning the target would not complete the bounty missions.
Worlds Apart: Fixed an issue that allowed the player to leave the planet too quickly after exiting the temple.
LOCATIONS
Mannequins will now persist as intended in the New Atlantis Penthouse.
Player should now be able to modify the shelves and cabinets in the Core Manor in Akila City.
Resolved an issue that could prevent scanning some flora.
At Hell's Gate: The Plasma Research Facility now shows up on the surface map.
Fixed a visible opening in the Deserted Biotics Lab.
Vent Hazards are now displaying correctly on Jemison.
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