Verified patch notes, affected platforms and developer-listed issues.

Valheim
Patch 0.221.10 – Five Years of Valheim!
Feb 2, 2026 · Steam update tracked by Buffs & Bugs
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Official note“<!DOCTYPE html> Steam :: Valheim :: Patch 0.221.10 – Five Years of Valheim!”
Official note“" ); }; Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About Support Change language Get the Steam Mobile App View desktop website © Valve…”
Quick take
Greetings vikings!
- Today marks the five year anniversary since Valheim was first released into Early Access – and what an incredible five years it’s been!
- We want to thank everyone who has been a part of our journey and our community since then, whether you started playing on day one or have just been carried by the valkyrie for the first time. We greatly appreciate every single one of you, and we’re so glad to have you walk this path with us.
- For this anniversary you will find a patch live right now for everyone, with some new celebratory items and emotes, along with some quality of life fixes!
What officially changed
Greetings vikings!
Today marks the five year anniversary since Valheim was first released into Early Access – and what an incredible five years it’s been!
We want to thank everyone who has been a part of our journey and our community since then, whether you started playing on day one or have just been carried by the valkyrie for the first time. We greatly appreciate every single one of you, and we’re so glad to have you walk this path with us.
For this anniversary you will find a patch live right now for everyone, with some new celebratory items and emotes, along with some quality of life fixes!
If you want to keep the celebration going throughout the week, you can tune in to Twitch on Thursday, where there will be a livestreamed concert by the Munich Radio Orchestra! They will be playing music from a bunch of video games, including Valheim.
As you all know, we’re working on Deep North, which will be the final biome update that brings the game into 1.0. While we can’t give an update on that today, we can share that 2026 is going to be a great year for Valheim.
Once again, thank you so much for being with us for five whole years!
Skål!!
/The Iron Gate team
Abbreviated Patch Notes:
A celebratory hat!
Early Axes
Frosted Sweetbread
Added a radial menu for emotes
New emotes
New hairstyles
2 new buildable garlands
Engine Upgrade
Multiple bug fixes and improvements
Detailed Patch Notes:
New Content:
New Emote: Vibe
New Emote: LoveYou
New Buildpiece: Flower Garland
New Buildpiece: Fey Lights
New Consumable: Frosted Sweetbread
New Weapon: Early Axes
New Hat: Celebratory Cap
2 New Materials: Mysterious Axe Head, Curious Axe Head
3 New Hairstyles (Champion, Chronicler, Sunbringer)
Added radial menu for emotes
Fixes & Improvements:
Tweaks to multiple hairstyles (Castellan, Painter Curls, Pulled Back Curls, Tidy Curls)
Tweaks to berserker armour
Carapace Buckler now provides 5 adrenaline instead of 10 on perfect block, just like other shields
Updated Game Engine to Unity 6000.0.61f1
Added localization string for tombstone container
Reworked graphics settings:
Replaced “Render scale” percentage slider with “3D resolution limit” dropdown with fixed resolutions – improves use case as performance target
Added new “Upscaling method” setting with new “Pixelated” option
Added new “Low” SSAO quality option, which achieves a similar look to the existing SSAO quality (now named “High”) with a significantly lower performance impact
The frame rate limiter can now be used together with v-sync (chooses the lowest submultiple of the monitor refresh rate that is greater than or equal to the selected value)
The frame rate limiter setting is now applied during the splash/loading screen
The resolution dropdown setting now sorts resolutions from highest to lowest, instead of the other way around
Optimizations:
Change engine settings to improve performance in areas with many instances
Massively reduced CPU usage of armor stands
Skip texture copy for image effects (shield dome and heat distortion) when those effects aren’t being used, which should reduce GPU overhead in most areas
Grass vegetation is no longer included in environment reflections, improving performance
Ensure one-shot sound effects are started the same frame they’re created, reducing their latency by up to one frame
Reduced memory usage of minimap
Only load graphics presets for the current platform, rather than all platforms, reducing memory usage
Removed a duplicated matchmaking manager that wasted performance in the start menu
Bug fixes:
Fixed “Generating” progress bar not always being shown during world generation
Fixed server list sometimes failing to save when quitting from the start menu
Fixed crash that could occur in multiplayer when a T.W.I.G. throws a rock at a player who is at the edge of a shield dome
Fixed crash that happened when hovering the cursor over a bee hive without being the network owner of that bee hive
Fixed audio stutter that occurred when a lot of sounds were playing simultaneously
Fixed Yggdrasil not being visible in environment reflections
Mac App Store:
Improved error message shown when trying to play online without being logged in to Game Center
Steam:
Player list now successfully shows profile pictures of non-friends too
Xbox:
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