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PATCH REPORT

Valheim

Patch 1.0.16

Sep 25, 2026 · Steam update tracked by Buffs & Bugs

PCXboxPS5Switch 2
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📋
OFFICIAL UPDATEWhat the developer says changed

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🎮
PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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WHAT PLAYERS ARE REPORTING

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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What this patch may affect on your system

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PCPlatform mentioned

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Other
Official note“<!DOCTYPE html> Steam :: Valheim :: Patch 1.0.16 " ); }; Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About Support Change language Get the…”
XboxPatch-wide

Patch-wide visuals, crashes, online changes may apply on this platform.

VisualsCrashesOnline
PS5Patch-wide

Patch-wide visuals, crashes, online changes may apply on this platform.

VisualsCrashesOnline
Switch 2Patch-wide

Patch-wide visuals, crashes, online changes may apply on this platform.

VisualsCrashesOnline
Verify in the full official notes ↗
PATCH AT A GLANCE

Quick take

Official source ↗

Further tweaks for you today, vikings! This one includes fixes for both terrain modification and for some achievements, so we hope this makes playing smoother for you all! Due to some internal restrictions, the patch will require a few days to get uploaded to all platforms. Despite this, however, crossplay will still remain functional, so you can keep playing with your friends regardless of what platform you’re on.

AffectedPC · Xbox · PS5 · Switch 2
Main focusPatch Notes
  • Fixed a bug that caused terrain modifications to revert in Deep North after unloading the area in some cases. Our apologies that this one went back and forth for a while! You may need to manually fix terrain seams by pickaxing, using the hoe, or walking over snow however.
  • Fixed a bug that could cause way too many enemies to spawn, especially during raids
  • Fixed Child of Odin achievement not unlocking correctly
OFFICIAL UPDATE NOTES · STEAM

What officially changed

Further tweaks for you today, vikings! This one includes fixes for both terrain modification and for some achievements, so we hope this makes playing smoother for you all! Due to some internal restrictions, the patch will require a few days to get uploaded to all platforms. Despite this, however, crossplay will still remain functional, so you can keep playing with your friends regardless of what platform you’re on.

Patch Notes

•

Fixed a bug that caused terrain modifications to revert in Deep North after unloading the area in some cases. Our apologies that this one went back and forth for a while! You may need to manually fix terrain seams by pickaxing, using the hoe, or walking over snow however.

•

Fixed a bug that could cause way too many enemies to spawn, especially during raids

•

Fixed Child of Odin achievement not unlocking correctly

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Fixed a case where Comfort is King achievement was not unlocking correctly

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Excluded unobtainable Blue Mushroom from The Gourmet achievement

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Fixed a bug where smoke from fires could push some enemies in unintended ways

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Fixed a bug where snow deposits from trees could cause the terrain to be raised around it

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Fixed a bug where certain spawns during the Deep North boss fight could spawn outside the boss area

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Fixed a bug where item variants were not applied visually to items on item/armour stands (e.g. shields)

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Updated localization

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Placeable rocks and boulders no longer take rain damage

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Tessellation is now disabled in the “low” graphics preset

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Tree logs in Deep North now move more consistently when rolling over snow

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Fixed a bug where certain spawns during the Deep North boss fight could render incorrectly when standing in certain places

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Fixed an error / potential crash in the online session Player List

•

Fixed a bug

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

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