Verified patch notes, affected platforms and developer-listed issues.

Fallout 76
Fallout 76: C.A.M.P Revamp Release Notes
Sep 2, 2025 · Steam update tracked by Buffs & Bugs
Follow to track new patches, community verdicts and issue signals for your platform.
Community verdicts, issue signals and reports from this exact patch.
Choose your platform
Filter the official impact and player reports to the system you actually play on.
Your patch snapshot
Community verdict forming
0 reports so far. Buffs & Bugs needs 5 more before showing a community verdict for Xbox.
Xbox issue signals
Grouped from recent player report text. These are community signals, not confirmed developer issues.
What changed for Xbox
Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.
Included in this official update.
Quick take
Today’s update is a huge one for the builders!
- A reworked Workshop UI makes finding the items you want to build faster. While relaxed build rules in Adventure mode gives everyone more freedom to create the C.A.M.P of their dreams.
- We’re also nearing the end of combat rebalancing project that kicked off last year with a significant increase to melee weapon damage, boosts to damage-over-time effects, improving the feel of manual aiming, and some changes to VATs that make the experiences more reliable.
- There’s a lot to dig into so go ahead and get started!
What officially changed
Today’s update is a huge one for the builders!
A reworked Workshop UI makes finding the items you want to build faster. While relaxed build rules in Adventure mode gives everyone more freedom to create the C.A.M.P of their dreams.
We’re also nearing the end of combat rebalancing project that kicked off last year with a significant increase to melee weapon damage, boosts to damage-over-time effects, improving the feel of manual aiming, and some changes to VATs that make the experiences more reliable.
There’s a lot to dig into so go ahead and get started!
Update Highlights
Relaxed Build Rules – Unleash your creativity! With relaxed building rules allowing you to build new styles of C.A.M.P.S.
Reworked Workshop UI – The Workshop UI has been revamped to make it easier for you to get to the C.A.M.P. items you’re looking for.
Item Locking – Never accidentally scrap your gear again with this highly requested feature.
Combat – Improvements to manual aiming and V.A.T.S. plus a bunch of damage and range increases.
Season 22: Appalachian Modern Living – A modern dweller needs a modern home.
Update Version 1.7.21.25 Sizes
PC (Steam): 9.9 GB
Relaxed Build Rules
For those of you who like to build C.A.M.P.S. in Fallout Worlds, you already know the benefits that relaxed build rules provides. Let’s go over some of the more common situations where you’ll experience these relaxed build rules and talk about how they’ll change what you’ll be able to do!
Snapping Items
Items can still snap together in the way that they used to, but now items that used to require snapping are allowed to not snap. Over-snapping your walls to get wallpaper on both sides is also possible now. Walls can also be built beneath the floor, and upper floors can be attached to walls without the need for a staircase.
Placement Mode Toggles
Three placement modes are available to help you place items in your C.A.M.P.:
Snap Mode (Normal) – Place items the way you’re used to.
Collision Mode – Items will not auto-snap but will consider collisions.
Free Mode – No snapping and no collisions.
Placement Restrictions
While there are still some items that require ground placement (e.g. crops, extractors, items that require water to be placed), placement restrictions have been loosened for others. Allowing you to place them freely. Yes, this means in the air too.
Foundations
Items that used to require a foundation to be placed no longer have that requirement. Also, when removing an item, you no longer have to worry about part of your structure being inaccessible.
Power Cables
Can now be built even if the cable intersects with another object!
Blueprints
No changes here in relation to the new build rules. You can build blueprints with intersecting, floating or unsupported objects in it.
Workshop 2.0
Coming along in this update is a complete rework of the Workshop menu! With a refreshed focus on findability and organization, this new UI should make it a lot easier for you to get to the items you need. We’ve been testing this internally and are excited for you to get your hands on it.
New Main and Subcategories
One of the first things you’ll notice (other than the new UI), is the consolidated main categories and new subcategories which will host all your Workshop items. We believe that this new categorization will allow you to get to what you’re looking for a lot quicker than before.
The categories are:
Quests
Objectives (This category only appears when a quest is active and will disappear after the quest is completed.
Recent
Quickly find your last used items.
History
New
Recent
Blueprinted
Stored
C.A.M.P. Pieces
Foundations
Porches
Floors
Walls
Roofs
Stairs
Doors
Columns
Fences
Shelters
Defense
Barricades
Turrets
Traps
Power
Generators
Power Connectors
Lights
Candles
Ceiling Lights
Fire
Lamps
Signs
Wall Lights
Resources
Crafting
What Xbox players experienced
Ask players who installed this patch
0 questions · 0 replies
