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PATCH REPORT

Fallout 76

Fallout 76 Update Notes – April 21, 2026

Apr 21, 2026 · Steam update tracked by Buffs & Bugs

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OFFICIAL UPDATEWhat the developer says changed

Verified patch notes, affected platforms and developer-listed issues.

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PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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PS5 view1 official impact signal · 0 player reports
FOR YOU · PS5

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Patch-wide
Community signal: Gathering reports5 more PS5 reports needed before publishing a verdict.
DID THIS UPDATE MAKE THINGS BETTER?

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⚡ 0% better➖ 0% same🐛 0% worse🎮 PS5
WHAT PLAYERS ARE REPORTING

PS5 issue signals

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StabilityNo strong signal
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PerformanceNo strong signal
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OnlineNo strong signal
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VisualsNo strong signal
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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for PS5

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

PS5Patch-wide

Patch-wide download / install changes may apply on this platform.

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PATCH AT A GLANCE

Quick take

Official source ↗

Check out our latest update that brings improvements to Appalachia!

AffectedPC · PS5 · Xbox
Main focusUpdate Version 1.7.24.12 & Sizes · Activities and Public Events · Armor (and Clothing)
  • Check the download sizes below for today’s update.
  • PC (Steam): 8.3 GB
  • Increased chances of legendary enemies spawning in Distinguished Guests.
OFFICIAL UPDATE NOTES · STEAM

What officially changed

Check out our latest update that brings improvements to Appalachia!

Update Version 1.7.24.12 & Sizes

Check the download sizes below for today’s update.

PC (Steam): 8.3 GB

Activities and Public Events

Increased chances of legendary enemies spawning in Distinguished Guests.

Tracked Quest Objective/Event timers should now count down correctly.

Fixed an issue with activity Battle Bots where the activity will remain active if players never engage with it.

Colossal Problem: The Casual Underarmor Style can now be earned upon event completion.

Grunt Hunts: Fixed an issue that could cause Grunt Hunts to fail to start for some players.

Powering Up: Doors locked by terminals at the Power Plants have been unlocked.

Feed the People: The amount of legendary enemies in “Feed the People” have been adjusted to follow similar amounts of other events.

Armor (and Clothing)

Legion Legate Helmet no longer clips into the neck of the player.

Liberty Prime pieces no longer display in the inspect menu while the Patriot Prime PA Skin is applied.

Changed the name of Abraxodyne Overalls to Abraxodyne Coveralls.

The Deathclaw Skin Outfit no longer counts as Mothman Cultist disguise.

NCR Trooper Outfit no longer increases the weight of the player when wearing underarmor.

NCR Trooper Outfit shoulder pads on male characters no longer clip.

Nuka-Cola Collectors Power Armor no longer has a dark void when equipped.

Vault Suit Underarmor Style plan is now worth 200 Gold Bullion.

Reduced amount of screen space occupied by the Lady Liberty Prime Power Armor when certain Heavy Weapons are equipped.

Addressed an issue with the Rust Raider Light/Medium/Heavy outfits where they weighed more than intended.

Fixed an issue where the Lady Liberty Prime Paint had an unintended opening.

Reduced the condition damage dealt to armor (and Power Armor) when the player deals self-damage (same reduction as for health damage).

Addressed issues where armor condition would degrade based on health damage taken rather than the health damage the armor piece prevented.

This improves cases where armor penetration effects or enemies simply dealing high damage relative to armor resistances (where armor isn't helping as much to mitigate that damage) would result in unexpectedly high armor condition damage.

Conversely, cases where player armor is mitigating more of the incoming damage will mean more of that incoming damage is converted to armor condition damage. This effectively means that the majority of the condition damage dealt to armor now occurs when the armor is actually mitigating incoming damage.

Fixed a case where percentage reductions to damage could apply to Power Armor condition damage.

Fixed a case where armor condition damage from multi-projectile attacks (shotguns, etc.) were handled differently between power armor and regular armor.

Addressed some cases where certain armor sets would take condition damage unexpectedly fast relative to other armor (especially Wood armor).

Fixed a case where increasing player max health wasn't resulting in proportionally hardier limbs.

Dev Note: This is player-only - NPCs already had the intended behavior. Also, this is unrelated to armor condition damage.

Reduced the amount of condition damage taken for all player armor (armor should generally last much longer before breaking).

Audio

Added sound effects to the Raven Perch.

Added sound effects to the Caged Owl.

C.A.M.P., Workshop, and Shelters

Fixed an issue where players were questioning who possessed the Raider Punk's Radio... (added “’s” to the name in the build menu).

Collectron terminals now work properly in public workshops.

Fix an issue preventing players from building allies or pets in their C.A.M.P.

Fixed an issue with the destroyed state of the Diner Letters.

Jack-O'-Lantern Backpack Flair: Fixed a display issue when placed in a display case.

Fixed an issue where players who earned the Blue Nuka-Cola Billboard couldn’t place it.

Axolotl plushie names have been updated to be consistent.

Fixed visibility of the Armoire Stash Box in the Workshop Menu.

The "Starlight Drive-In Marquee" snaps properly with floors and foundations.

Fixed an issue where some Nukashine beer kegs were incorrectly displayed in the C.A.M.P. build menu.

Cold Shoulder Pip-Boy Paint now displays its frost effect when on the display stand.

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

What PS5 players experienced

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