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PATCH REPORT

Fallout 76

Fallout 76 Update Notes – October 21, 2025

Oct 22, 2025 · Steam update tracked by Buffs & Bugs

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OFFICIAL UPDATEWhat the developer says changed

Verified patch notes, affected platforms and developer-listed issues.

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PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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PS5 view2 official impact signals · 0 player reports
FOR YOU · PS5

Your patch snapshot

Patch-wide
Community signal: Gathering reports5 more PS5 reports needed before publishing a verdict.
DID THIS UPDATE MAKE THINGS BETTER?

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⚡ 0% better➖ 0% same🐛 0% worse🎮 PS5
WHAT PLAYERS ARE REPORTING

PS5 issue signals

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StabilityNo strong signal
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PerformanceNo strong signal
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OnlineNo strong signal
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VisualsNo strong signal
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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for PS5

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

PS5Patch-wide

Patch-wide controls, download / install changes may apply on this platform.

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PATCH AT A GLANCE

Quick take

Official source ↗

Check the download sizes below for today’s update on your platform of choice:

AffectedPC · PS5 · Xbox
Main focusUpdate Version 1.7.21.41 & Sizes · C.A.M.P.s · Workshop Menu
  • PC (Steam): 42.8 GB
  • Overwriting blueprint that causes a duplicate no longer results in crashing.
  • Items should no longer erroneously show the Atomic icon on Xbox.
OFFICIAL UPDATE NOTES · STEAM

What officially changed

Update Version 1.7.21.41 & Sizes

Check the download sizes below for today’s update on your platform of choice:

PC (Steam): 42.8 GB

C.A.M.P.s

Workshop Menu

Overwriting blueprint that causes a duplicate no longer results in crashing.

Items should no longer erroneously show the Atomic icon on Xbox.

Items placed on the first floor should no longer float.

When inside a shelter, the blueprinted subcategory is no longer available in Build Mode.

Build menu should no longer scroll faster as you change scroll directions.

The Fisherman's cooking station, Fish Display Plaque, and all three fishing plushies are now visible in the Workshop Menu once learned.

Decontamination Shower should no longer show as unlearned for players that have already learned it.

C.A.M.P. item names should no longer be cut off when selecting them in the Build Menu.

Players using gamepad can now toggle the free cam control mode while placing wires, unless they are targeting an item that accepts wire connection.

The “Blueprint Save” pop-up in the Workshop Menu now supports mouse input.

The "Options" button is again displayed when using the Replace option.

Last selected variant is now tracked separately between replace and build mode in the Workshop Menu.

Made some improvements to the blueprinting flow in the new workshop.

Blueprinting now reserves items.

A scroll bar has been added when players save their blueprints.

Added additional messaging when a lock is applied or removed from a Workshop item.

The Atomic symbol should now correctly update for purchased wallpapers.

Players should not get kicked back to the subcategory menu when selecting variants while building.

Players should no longer become stuck moving an object when editing furniture items.

Workshop background should no longer be invisible.

Help Menu

Help Menu now lists the correct Subcategory for Foundations

Made improvements to Help Menu information for “Free Camera Mode”, "Attaching Wires", “Item Lock” and “Death”.

Fixed an issue with the Help menu which listed the incorrect controller button for "Save Blueprint"

Items

The Atomic Roller should now be interactable.

Removed the Blood Punch Bowl from being buildable in shelters to be consistent with other dispenser type items.

Removed the Blue Nuka-Cola Vending Machine from being buildable in shelters to be consistent with other dispenser type items.

Removed the Crania Candy Bowl from being buildable in shelters to be consistent with other dispenser type items.

Atomic Shop icon no longer appears on the Sheepsquatch Poster

Fixed an issue which could cause players to be unable to enter their Power Armor suit until they dropped Fusion Cores in their inventory.

Fixing an issue where the Ultracite Stool and Ultracite Throne were no longer buildable under certain conditions.

Tiki C.A.M.P. kit should now display as a full C.A.M.P. kit.

Combat

Enemies will now display the correct icon for bleeding beneath their HP bar.

Nuke Silo Mainframes Cores should now be damaged by explosions.

Fixed an issue causing Scorchbeasts to focus on their audio scream attack.

Sheep Shard poison damage will now correctly scale with the player's level.

Events

Mischief Night: The "Light the Mischief Pyre" objective is now translated in all languages.

Mothman Equinox: Fixed a formatting issue with all 6 of the Mothman Equinox event lore books.

“Jail Break” should now qualify for the repeatable Public Event challenge

Glowing Skeleton Costume and Glowing Skeleton Hood can be now sold to NPCs.

The Freezing Touch mutation now deals Cryo damage.

Decryption:

Removed the armor penetration and increased damage effects.

Enemies are now higher levels than you would normally encounter

The Big Bloom: Beezlebub's health and damage has been increased.

The Big Bloom: Increased performance with flower respawning.

The Big Bloom: Overgrown now have a chance to drop Carnal Weepers, Radlilies, or Crystalcups.

The Big Bloom: Lowered the active landmine count.

Gameplay

Becoming immune to fall damage while not in power armor now always prevents the stagger animation.

All Cryo damage now has a unified effect that slows the target and drains Action Points. This effect scales up the more Cryo damage the target takes and recovers over time when the target isn’t taking Cryo damage. Cryo resistance also plays a role in how quickly the status effect is built up and recovers. Weapons and effects that caused a slowing effect now deal Cryo damage instead.

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

What PS5 players experienced

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