Helldivers 2 artwork
PATCH REPORT

Helldivers 2

🛠️ PATCH 01.002.103 ⚙️

Feb 11, 2025 · Developer update tracked by Buffs & Bugs

PCPS5Xbox
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📋
OFFICIAL UPDATEWhat the developer says changed

Verified patch notes, affected platforms and developer-listed issues.

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🎮
PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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Xbox view1 official impact signal · 0 player reports
FOR YOU · XBOX

Your patch snapshot

Patch-wide
Community signal: Gathering reports5 more Xbox reports needed before publishing a verdict.
DID THIS UPDATE MAKE THINGS BETTER?

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0% better0% same🐛 0% worse🎮 Xbox
WHAT PLAYERS ARE REPORTING

Xbox issue signals

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💥
StabilityNo strong signal
0
PerformanceNo strong signal
0
🌐
OnlineNo strong signal
0
🖼️
VisualsNo strong signal
0
📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for Xbox

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

XboxPatch-wide

Patch-wide controls changes may apply on this platform.

Controls
Verify in the full official notes ↗
PATCH AT A GLANCE

Quick take

Official source ↗

🌍 Overview Hello everyone! It’s been an “interesting” week with a patch that had a few unexpected slip-ups. After testing and balancing, the wrong versions of some files for our new Warbond items were shipped, which wasn’t part of the plan. Misaligned scopes also made an unwelcome return, albeit in a new form - some bugs really are persistent, aren’t they? (Silently stares off into the distance…) So, we even double-checked the scale of the LAS-16 Sickle, just to be sure.

AffectedPC · PS5 · Xbox
Main focusGameplay changes and fixes
  • On to the key points for this patch: The LAS-17 Double-Edge Sickle was meant to start with light armor penetration and build up to medium as more heat built up, but it launched with medium armor penetration right away, even with zero heat. The GP-31 Ultimatum also gained extra ammo from the previously-a-bug-but-now-a-feature Siege Ready armor passive and we feel that this specific combination is too strong.
  • We’re huge fans of big booms booming big (to quote our fabulous Design Director) so we didn’t want to make the weapon less satisfying to use - we still want it to bring democratic tears to your eyes every time you use it, like it does for us. However, we will be addressing how easy it is to access extra ammunition for it, ensuring it requires a bit more effort to use it to the full effect.
  • It’s not our intent to release Warbond items that need immediate balancing, and we understand that any changes we make can evoke strong feelings. We want to assure you that we’re actively listening to your feedback and, as with any of our previous updates, we’ll keep monitoring the situation closely. Your input is invaluable, so please continue to share your thoughts on these changes. We’re always open to making further adjustments if needed! ⚖️ Balancing Primary weapons LAS-17 Double-Edge Sickle We’ve rebalanced
OFFICIAL UPDATE NOTES · DEVELOPER

What officially changed

🌍 Overview Hello everyone! It’s been an “interesting” week with a patch that had a few unexpected slip-ups. After testing and balancing, the wrong versions of some files for our new Warbond items were shipped, which wasn’t part of the plan. Misaligned scopes also made an unwelcome return, albeit in a new form - some bugs really are persistent, aren’t they? (Silently stares off into the distance…) So, we even double-checked the scale of the LAS-16 Sickle, just to be sure.

On to the key points for this patch: The LAS-17 Double-Edge Sickle was meant to start with light armor penetration and build up to medium as more heat built up, but it launched with medium armor penetration right away, even with zero heat. The GP-31 Ultimatum also gained extra ammo from the previously-a-bug-but-now-a-feature Siege Ready armor passive and we feel that this specific combination is too strong.

We’re huge fans of big booms booming big (to quote our fabulous Design Director) so we didn’t want to make the weapon less satisfying to use - we still want it to bring democratic tears to your eyes every time you use it, like it does for us. However, we will be addressing how easy it is to access extra ammunition for it, ensuring it requires a bit more effort to use it to the full effect.

It’s not our intent to release Warbond items that need immediate balancing, and we understand that any changes we make can evoke strong feelings. We want to assure you that we’re actively listening to your feedback and, as with any of our previous updates, we’ll keep monitoring the situation closely. Your input is invaluable, so please continue to share your thoughts on these changes. We’re always open to making further adjustments if needed! ⚖️ Balancing Primary weapons LAS-17 Double-Edge Sickle We’ve rebalanced

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

What Xbox players experienced

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