Verified patch notes, affected platforms and developer-listed issues.

Helldivers 2
Machinery of Oppression: 6.2.2
Apr 28, 2026 · Developer update tracked by Buffs & Bugs
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Xbox issue signals
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What changed for Xbox
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Patch-wide controls changes may apply on this platform.
Quick take
🌍 Overview ** INCOMING MESSAGE FROM SUPER EARTH HIGH COMMAND ** The beauty of our most Democratic galaxy is truly unparalleled. As we push into new territories, we have discovered planets with lush, tranquil forests with winding paths and shade from massive trees. Underneath the peaceful tree canopies, our Citizens can take time to unwind and reflect on the glory of Managed Democracy and the good, achieved by Super Earth's most illustrious heroes. However, not everything on these planets is what it seems.
- We have detected several of our Un-Democratic foes on the perimeter and there have also been some alarming signals on Gloom-infested planets--larger than the typical Terminid convoys, bearing a striking resemblance to some of the Bile Titan signals detected in other regions. It is time to arm yourself with the new Exo Experts Warbond* equipped with new exosuit designs well-suited for close combat and fire-based offense.
- Originally deployed to clear land for a six‑star holiday resort, these suits have since been repurposed to leave enemies with nowhere left to hide. Stay alert, Helldivers–these forests have eyes.
- 📍 Patch Highlights 2 new Biomes One new enemy variant Major Exo Suit rebalance Enemy rebalances Side-Arm and Stratagem rebalances Several known issues resolved Resolved known issues Defend city events appear Super Earth controlled again Destroying the Air Base Control Tower with a portable Hellbomb no longer blocks objective progression. Enthusiastic Mirth emote sound has been fixed, laughter is once again permitted on the battlefield. Fleshmobs are no longer able to clip through various objects when charging.
What officially changed
🌍 Overview ** INCOMING MESSAGE FROM SUPER EARTH HIGH COMMAND ** The beauty of our most Democratic galaxy is truly unparalleled. As we push into new territories, we have discovered planets with lush, tranquil forests with winding paths and shade from massive trees. Underneath the peaceful tree canopies, our Citizens can take time to unwind and reflect on the glory of Managed Democracy and the good, achieved by Super Earth's most illustrious heroes. However, not everything on these planets is what it seems.
We have detected several of our Un-Democratic foes on the perimeter and there have also been some alarming signals on Gloom-infested planets--larger than the typical Terminid convoys, bearing a striking resemblance to some of the Bile Titan signals detected in other regions. It is time to arm yourself with the new Exo Experts Warbond* equipped with new exosuit designs well-suited for close combat and fire-based offense.
Originally deployed to clear land for a six‑star holiday resort, these suits have since been repurposed to leave enemies with nowhere left to hide. Stay alert, Helldivers–these forests have eyes.
📍 Patch Highlights 2 new Biomes One new enemy variant Major Exo Suit rebalance Enemy rebalances Side-Arm and Stratagem rebalances Several known issues resolved Resolved known issues Defend city events appear Super Earth controlled again Destroying the Air Base Control Tower with a portable Hellbomb no longer blocks objective progression. Enthusiastic Mirth emote sound has been fixed, laughter is once again permitted on the battlefield. Fleshmobs are no longer able to clip through various objects when charging.
We have restocked the fireworks for the celebration when players have completed the tutorial (good job, you have earned them) Gunships and Shriekers are
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