Verified patch notes, affected platforms and developer-listed issues.

Satisfactory
1.1 Experimental Update v1.1.0.4
May 12, 2025 · Steam update tracked by Buffs & Bugs
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What changed for Xbox
Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.
Patch-wide controls changes may apply on this platform.
Quick take
Hello again everyone, It’s been a while since the last update which means there’s a lot of new fixes coming up
- Some highlights are fixes to the Conveyor Throughput Monitor breaking in some scenarios, lots of controller bug fixes and some QOL like the ability to Nudge the Personnel Elevator and the Conveyor Wall Hole, Some improvements to our Steam Deck support and Ukrainian is now an officially supported language!
- If it’s your first time trying out the 1.1 Experimental, remember to BACKUP YOUR SAVE before you try it as there might be unexpected issues
- If we introduced any new issues or there’s anything that you would really like us to address, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day
What officially changed
Hi Pioneers!
Hello again everyone, It’s been a while since the last update which means there’s a lot of new fixes coming up
Some highlights are fixes to the Conveyor Throughput Monitor breaking in some scenarios, lots of controller bug fixes and some QOL like the ability to Nudge the Personnel Elevator and the Conveyor Wall Hole, Some improvements to our Steam Deck support and Ukrainian is now an officially supported language!
If it’s your first time trying out the 1.1 Experimental, remember to BACKUP YOUR SAVE before you try it as there might be unexpected issues
If we introduced any new issues or there’s anything that you would really like us to address, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day
And remember, If the Experimental release turns out to be too unstable for you, you can always switch back to the default version of the game and restore your save game and continue enjoying Satisfactory as usual
See you all again soon <3
BUG FIXES
Fixed automatic blueprint connections not copying customizations applied to the building they are connecting to
Fixed items on Conveyor belts visuals displaying incorrectly (Showing up in front of the exit instead of coming out of it) when attached to Conveyor Lifts that were built in reversed Conveyor Lifts mode
Please note that Reversed Conveyor Lifts that are affected by this will have to be rebuilt in order to fix this, the issue is visual only however as it does not affect production of items
Fixed Conveyor Throughput Monitors displaying as 0 items/min after moving too far away from them in some scenarios
Fixed Conveyor Throughput Monitors displaying 0 items/min after using a Splitter or Merger on the belt they are connected to
Fixed Conveyor Throughput Monitors disappearing when saving and loading in some scenarios
Upgrading/Downgrading Conveyor belts will now cause the Conveyor Throughput Monitors to be dismantled and refunded, so they have to be rebuilt after
Fixed a bug where Slide Jump height boost was always applied when jumping, even when not performing a Slide Jump
Fixed Pioneers falling through the world when Saving/Loading inside a moving Personnel Elevator
Fixed Helmets not displaying properly after using any customization
Fixed Power connection being offset in the Fuel Generator
Potential fixes for crashes related to Building Railways and Train Stations/Platforms in multiplayer
Fixed being unable to go through Conveyor Walls
Fixed a bug where Compass Icons would turn grey after using Decoupled Camera
QOL
Personnel Elevator now supports Nudging
Conveyor Wall Hole now supports Nudging
NARRATIVE
Removed ADA commentary during regular building (Set to play every ~30 mins) due to community feedback
VFX
Added Distance Field Collisions for the Smelter and Foundry Smoke when using High or Ultra VFX Quality in the Video Options menu
CONTROLLER
Controller should now default to the native controller implementation instead of Steam Input by default
If Steam Input is necessary it can still be overridden by clicking on Library > Satisfactory > Properties > Controller > Override for Satisfactory > Enable Steam Input
Please note that this mostly concerns PC, as on Steam Deck Steam Input is enabled by default
You can now Hide the HUD while riding a vehicle with LB/L1
Fixed Button prompts overlapping in the Character Customization HUD
When toggling Show Dolly Settings in Photo Mode, you now will return to the previously highlighted option in the Settings Menu instead of the top
Fixed not being able to properly move items within your inventory while using the Resource Sink
Fixed situations where holding Interact to close a menu would trigger the interaction of the object in view instead
You can now wipe the To-Do List by holding Y/Triangle in the To-Do List Menu
Added scrollbar to the Train Station UI
Fixed the Button Hints disappearing when putting down the Boombox and picking it back up
Fixed haptics from Host applying to other player’s controllers while using Equipment in Multiplayer.
Fixed Radial Hotbar for Buildables flickering if Dismantle is held at the same time
Fixed audio outputting from the DualSense™ speaker after reloading the game while having headphones connected
What Xbox players experienced
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