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PATCH REPORT

Satisfactory

1.1 Experimental Update v1.1.0.4

May 12, 2025 · Steam update tracked by Buffs & Bugs

PCPS5Xbox
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OFFICIAL UPDATEWhat the developer says changed

Verified patch notes, affected platforms and developer-listed issues.

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🎮
PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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Xbox view1 official impact signal · 0 player reports
FOR YOU · XBOX

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Patch-wide
Community signal: Gathering reports5 more Xbox reports needed before publishing a verdict.
DID THIS UPDATE MAKE THINGS BETTER?

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⚡ 0% better➖ 0% same🐛 0% worse🎮 Xbox
WHAT PLAYERS ARE REPORTING

Xbox issue signals

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StabilityNo strong signal
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PerformanceNo strong signal
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OnlineNo strong signal
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VisualsNo strong signal
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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for Xbox

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

XboxPatch-wide

Patch-wide controls changes may apply on this platform.

Controls
Verify in the full official notes ↗
PATCH AT A GLANCE

Quick take

Official source ↗

Hello again everyone, It’s been a while since the last update which means there’s a lot of new fixes coming up

AffectedPC · PS5 · Xbox
Main focusHi Pioneers! · BUG FIXES · QOL
  • Some highlights are fixes to the Conveyor Throughput Monitor breaking in some scenarios, lots of controller bug fixes and some QOL like the ability to Nudge the Personnel Elevator and the Conveyor Wall Hole, Some improvements to our Steam Deck support and Ukrainian is now an officially supported language!
  • If it’s your first time trying out the 1.1 Experimental, remember to BACKUP YOUR SAVE before you try it as there might be unexpected issues
  • If we introduced any new issues or there’s anything that you would really like us to address, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day
OFFICIAL UPDATE NOTES · STEAM

What officially changed

Hi Pioneers!

Hello again everyone, It’s been a while since the last update which means there’s a lot of new fixes coming up

Some highlights are fixes to the Conveyor Throughput Monitor breaking in some scenarios, lots of controller bug fixes and some QOL like the ability to Nudge the Personnel Elevator and the Conveyor Wall Hole, Some improvements to our Steam Deck support and Ukrainian is now an officially supported language!

If it’s your first time trying out the 1.1 Experimental, remember to BACKUP YOUR SAVE before you try it as there might be unexpected issues

If we introduced any new issues or there’s anything that you would really like us to address, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day

And remember, If the Experimental release turns out to be too unstable for you, you can always switch back to the default version of the game and restore your save game and continue enjoying Satisfactory as usual

See you all again soon <3

BUG FIXES

•

Fixed automatic blueprint connections not copying customizations applied to the building they are connecting to

•

Fixed items on Conveyor belts visuals displaying incorrectly (Showing up in front of the exit instead of coming out of it) when attached to Conveyor Lifts that were built in reversed Conveyor Lifts mode

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Please note that Reversed Conveyor Lifts that are affected by this will have to be rebuilt in order to fix this, the issue is visual only however as it does not affect production of items

•

Fixed Conveyor Throughput Monitors displaying as 0 items/min after moving too far away from them in some scenarios

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Fixed Conveyor Throughput Monitors displaying 0 items/min after using a Splitter or Merger on the belt they are connected to

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Fixed Conveyor Throughput Monitors disappearing when saving and loading in some scenarios

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Upgrading/Downgrading Conveyor belts will now cause the Conveyor Throughput Monitors to be dismantled and refunded, so they have to be rebuilt after

•

Fixed a bug where Slide Jump height boost was always applied when jumping, even when not performing a Slide Jump

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Fixed Pioneers falling through the world when Saving/Loading inside a moving Personnel Elevator

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Fixed Helmets not displaying properly after using any customization

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Fixed Power connection being offset in the Fuel Generator

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Potential fixes for crashes related to Building Railways and Train Stations/Platforms in multiplayer

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Fixed being unable to go through Conveyor Walls

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Fixed a bug where Compass Icons would turn grey after using Decoupled Camera

QOL

•

Personnel Elevator now supports Nudging

•

Conveyor Wall Hole now supports Nudging

NARRATIVE

•

Removed ADA commentary during regular building (Set to play every ~30 mins) due to community feedback

VFX

•

Added Distance Field Collisions for the Smelter and Foundry Smoke when using High or Ultra VFX Quality in the Video Options menu

CONTROLLER

•

Controller should now default to the native controller implementation instead of Steam Input by default

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If Steam Input is necessary it can still be overridden by clicking on Library > Satisfactory > Properties > Controller > Override for Satisfactory > Enable Steam Input

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Please note that this mostly concerns PC, as on Steam Deck Steam Input is enabled by default

•

You can now Hide the HUD while riding a vehicle with LB/L1

•

Fixed Button prompts overlapping in the Character Customization HUD

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When toggling Show Dolly Settings in Photo Mode, you now will return to the previously highlighted option in the Settings Menu instead of the top

•

Fixed not being able to properly move items within your inventory while using the Resource Sink

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Fixed situations where holding Interact to close a menu would trigger the interaction of the object in view instead

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You can now wipe the To-Do List by holding Y/Triangle in the To-Do List Menu

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Added scrollbar to the Train Station UI

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Fixed the Button Hints disappearing when putting down the Boombox and picking it back up

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Fixed haptics from Host applying to other player’s controllers while using Equipment in Multiplayer.

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Fixed Radial Hotbar for Buildables flickering if Dismantle is held at the same time

•

Fixed audio outputting from the DualSense™ speaker after reloading the game while having headphones connected

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

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