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PATCH REPORT

Sea of Thieves

Sea of Thieves Release Notes – 3.8.1

Jul 23, 2026 · Steam update tracked by Buffs & Bugs

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OFFICIAL UPDATEWhat the developer says changed

Verified patch notes, affected platforms and developer-listed issues.

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PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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FOR YOU · PC

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Community signal: Gathering reports5 more PC reports needed before publishing a verdict.
DID THIS UPDATE MAKE THINGS BETTER?

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0% better0% same🐛 0% worse🎮 PC
WHAT PLAYERS ARE REPORTING

PC issue signals

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StabilityNo strong signal
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OnlineNo strong signal
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VisualsNo strong signal
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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for PC

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

PCPlatform mentioned

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Official noteSteam :: Sea of Thieves :: Sea of Thieves Release Notes – 3.8.1 Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About Support Change language…
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OFFICIAL UPDATE NOTES · STEAM

What officially changed

Custom SeasBuild new game modes to challenge your friends, record unrivalled cinematics and experience the Sea of Thieves like never before! To learn more about this Season’s headline features, head over to our dedicated Season 20 page.Emoting with Free CameraPlayers are now able to choose an emote and enter Free Camera mode, allowing them to perform the emote while accessing the full camera controls.Pirate Practice PresetA new official Preset has been added, providing players with quick access to an experience set up for swift practice runs through World Events, naval battles and more.Session Join Code ProtectionWhen entering a Join Code to access a custom session, the digits will now remain hidden to prevent the code from being shared with others potentially viewing. The code can also be revealed and hidden at any time while being entered. Gameplay ImprovementsBone Caller BalancingBone Callers used to attack other crews’ ships have been rebalanced and are now dynamic based on ship size. When thrown, each will now summon one skeleton on a Sloop, two on a Brigantine and three on a Galleon.No changes have been made to Bone Callers used defensively on the crew’s own ship, and they will continue to summon three skeletons on all ship sizes or when used on land.Water Splash ImprovementsFiring ranged weapons into the water now results in a satisfying visual and audible splash.Last Ship Standing – Shrinking Battle BoundsWhile the Battle Bounds will continue to shrink in stages early in the battle, the final area will no longer remain static during the final phases of the fight.Crews will now find that at the 25-minute mark, the final area between the rocks will slowly shrink over the course of 10 minutes, forcing the battle towards an explosive close.Last Ship Standing – Retri

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🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

What PC players experienced

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