Verified patch notes, affected platforms and developer-listed issues.

Dead by Daylight
10.1.1 | Bugfix Patch
Sep 1, 2026 · Steam update tracked by Buffs & Bugs
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What changed for PS5
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What officially changed
ContentKiller UpdatesThe JudgmentIncreased the Divine Light curve window while Zealous to 0.6s (was 0.3s) Dev note: The decoupling of the curve window from the delay phase was good, but the duration of the window was much too short. As a result, we are doubling it to give players a longer window to curve Divine Light while Zealous. We will continue to monitor this value.The KnightDropping a Pallet while being Hunted by a Guard now causes the Guard to path around the PalletIf the resulting Guard Path is greater than 48m the Guard will abandon the HuntDropping a Pallet on a Guard now causes the Guard to move through the PalletPerk UpdatesSurvivor perksRepressed Alliance: After repairing Generators for 40/35/30s, while repairing a Generator alone, use the Active Ability button to block that generator for 15s. (was 55/50/45 seconds)Vigil All Survivors within 16m of you: Lose Exhausted 20/25/30% faster. (was 30/35/40%) After they leave your range, this ends after 15s. Dev note: We have heard concerns that the lower value may be too low. We will be monitoring this change carefully to see if further adjustments are required.Bug FixesAudioFixed an issue where The Judgment voice line about Aurora plays in the store.Fixed an issue where the sound effect that indicates the Divine Light will hit and injures Survivor continues to play when The Judgment cancels the Power.Fixed an issue where some audio SFX throughout the application are muffled or missing when leaving any Tutorials.Fixed an issue where the SFX and Haptic Feedback from the Torment Trail are missing after falling during the action.Fixed an issue where missing SFX when the Pig knife extend after standing up.Fixed an issue where there is an inaccurate SFX audible range when The Xenomorph misses the Tail Attack or when th
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