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Dead by Daylight

10.2.2a Backend Bugfix Patch

Oct 29, 2026 · Steam update tracked by Buffs & Bugs

PCPS5XboxSwitch
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OFFICIAL UPDATEWhat the developer says changed

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PLATFORM BREAKDOWN

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PLATFORM IMPACT

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Official note“<!DOCTYPE html> Steam :: Dead by Daylight :: 10.2.2a Backend Bugfix Patch " ); }; Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About…”
PS5Patch-wide

Patch-wide download / install changes may apply on this platform.

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XboxPatch-wide

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SwitchPatch-wide

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Verify in the full official notes ↗
PATCH AT A GLANCE

Quick take

Official source ↗

Last week, we introduced the Backend Tunables system as a way to get small balance changes in your hands quicker without having to wait for patch releases. We mentioned having changes planned for a number of Killers and today, we're putting this system to use with some adjustment to The Executioner and The Good Guy. 18s)Increased Punishment of the Damned's maximum range to 16m (was 10m)Dev

AffectedPC · PS5 · Xbox · Switch
Main focusGameplay changes and fixes
  • Overall, our goal is to make The Executioner feel snappier when using his power, while also giving him more range to help promote those awesome plays. 8s)Dev
  • We felt that The Good Guy could use a little bit of a boost to his lethality while in power, so we've made some adjustments to put him in a better place for the long term. As a reminder, this update does not require a download of any new content, however players will need to restart their game for the changes to take effect.
OFFICIAL UPDATE NOTES · STEAM

What officially changed

Last week, we introduced the Backend Tunables system as a way to get small balance changes in your hands quicker without having to wait for patch releases. We mentioned having changes planned for a number of Killers and today, we're putting this system to use with some adjustment to The Executioner and The Good Guy. 18s)Increased Punishment of the Damned's maximum range to 16m (was 10m)Dev

note

Overall, our goal is to make The Executioner feel snappier when using his power, while also giving him more range to help promote those awesome plays. 8s)Dev

note

We felt that The Good Guy could use a little bit of a boost to his lethality while in power, so we've made some adjustments to put him in a better place for the long term. As a reminder, this update does not require a download of any new content, however players will need to restart their game for the changes to take effect.

Read the full official notes ↗
OFFICIAL UPDATE NOTES · STEAMWhat officially changedTap to read the full patch notes

Last week, we introduced the Backend Tunables system as a way to get small balance changes in your hands quicker without having to wait for patch releases. We mentioned having changes planned for a number of Killers and today, we're putting this system to use with some adjustment to The Executioner and The Good Guy. 18s)Increased Punishment of the Damned's maximum range to 16m (was 10m)Dev

note

Overall, our goal is to make The Executioner feel snappier when using his power, while also giving him more range to help promote those awesome plays. 8s)Dev

note

We felt that The Good Guy could use a little bit of a boost to his lethality while in power, so we've made some adjustments to put him in a better place for the long term. As a reminder, this update does not require a download of any new content, however players will need to restart their game for the changes to take effect.

Read the full official notes ↗
PLAYER REPORTS

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