Verified patch notes, affected platforms and developer-listed issues.

Dead by Daylight
9.4.2 | Bugfix Patch
Feb 10, 2026 · Steam update tracked by Buffs & Bugs
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What changed for PS5
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Included in this official update.
Quick take
The 2v8 event returns Tuesday, February 10th at 11:00 AM Eastern.
- Slice & Dice turn speed increased by 10%.
- Increased Hidey-Ho Mode uptime by 15%.
- Performing a Scamper under a pallet breaks it immediately.
What officially changed
2v8
The 2v8 event returns Tuesday, February 10th at 11:00 AM Eastern.
NEW KILLER
The Good Guy - Innate Skills:
Slice & Dice turn speed increased by 10%.
Increased Hidey-Ho Mode uptime by 15%.
Performing a Scamper under a pallet breaks it immediately.
The Good Guy can see Illusionary Footfalls around Survivors.
Increased Slice & Dice attack duration by 50%.
KILLER UPDATE
The Nemesis:
Added 2 additional Zombies for a total of 4.
Increased Zombie movement speed by 35%.
KILLER CLASS UPDATES
Brute - Team Skill:
Break action speed increased by 25%.
Kicking a Generator causes it to weaken and begin regressing.
The aura of the kicked generator will appear in yellow to the Brute.
The next time a Survivor interacts with the Generator and repairs it past its regression point, it explodes triggering a loud noise notification and sprays the Survivor with smoke. The Survivor suffers from the Hindered status effect for 12 seconds.
The aura of the generator returns to red after the effect occurs.
Cooldown for 60 seconds where break action speed bonus is not applied.
Fearmonger - Team Skill:
Gain 5% Haste when unseen.
Injuring a Survivor by any means causes up to 2 Survivors within 12 meters of the injured Survivor to scream, revealing their aura to your teammate for 2 seconds.
Cooldown for 60 seconds where Haste bonus is not applied.
Enforcer - Team Skill:
Gain 3% Haste when chasing an injured Survivor.
When you hit a Survivor, the Survivor receives the Enforcer’s Mark, which is visible to both you and your teammate.
Survivors with Enforcer’s Mark applied have their aura revealed for 1 second every 8 seconds while marked for 45 seconds. Downing the Survivor consumes the mark and increases the Enforcer's lunge attack distance by 60% for 15 seconds.
60 second cooldown where the Haste bonus is not applied.
NEW SURVIVOR CLASS: TORCHBEARER
Class Skill:
Starts with Flashlight of uncommon rarity.
Class Skill charges over 60 seconds, granting a Flash Grenade when fully charged.
Behaves like an ability; does not take up any item slot.
Press the Active Ability button 2 to activate the Flash Grenade.
Cooldown 60s.
Info Skill:
Survivors in chase have their aura revealed to you within 32 meters.
Point a Flashlight at a Killer for 0.5 seconds to reveal them for 2 seconds.
Unlockable Skill:
Grant Endurance to Survivors you pick up from the Dying State. Injured Survivors that unhook you gain Endurance.
SURVIVOR CLASS UPDATE
Scout – Unlockable Skill:
Increase your walking speed by 25% and make no grunts of pain while injured.
Grants immunity to screaming.
NEW MAPS
Groaning Storehouse
Rotten Field
FEATURES
Tonics:
Herb gameplay returns in the form of tonics! They can be found in locations where you would normally find totems and are scattered throughout the map.
There are two types of tonics that have different effects for Survivor and Killers:
Diluted Tonic:
Survivor: Restores a health state on use.
Killer: Increases Haste by 10% for 20 seconds.
Purified Tonic:
Survivor: Restores a hook state on use.
Killer: Grants a 10% Haste bonus to both Killers for 20 seconds.
Dual Terror Radius:
We have updated the Terror Radius to reflect both Killers in range, adjusting the audio tracks for each Killer as they get closer to or further from Survivors.
The Visual Terror Radius indicator from the Accessibility settings has also been updated to show both Killers when in range, including Lullabies and regular Terror Radii.
Cooperative Healing:
Increased the number of Survivors able to simultaneously heal one another to 3 (was 2).
Content
Increased the probability of Steve Harrington to use the original Scared Scream audio (Steagull) to 10%
Bug Fixes
Audio
Fixed an issue where performing a Mori with any Killer triggers the voice line of 2 specific Killers during 2V8.
Characters
What PS5 players experienced
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