Helldivers 2 artwork
PATCH REPORT

Helldivers 2

🛠️ PATCH 01.002.101 ⚙️

Feb 4, 2025 · Developer update tracked by Buffs & Bugs

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OFFICIAL UPDATEWhat the developer says changed

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PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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PC view1 official impact signal · 0 player reports
FOR YOU · PC

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Patch-wide
Community signal: Gathering reports5 more PC reports needed before publishing a verdict.
DID THIS UPDATE MAKE THINGS BETTER?

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0% better0% same🐛 0% worse🎮 PC
WHAT PLAYERS ARE REPORTING

PC issue signals

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StabilityNo strong signal
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PerformanceNo strong signal
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OnlineNo strong signal
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VisualsNo strong signal
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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for PC

Pulled from the official patch source. Platform-specific evidence appears only when that platform is explicitly named in the notes.

PCPatch-wide

Patch-wide crashes changes may apply on this platform.

Crashes
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PATCH AT A GLANCE

Quick take

Official source ↗

🌍 Overview Spray weapons gas effect duration Emoting while flying or ragdolling FRV camera and handling tweaks AX/TX-13 “Guard Dog” Dog Breath rework Balancing Crash Fixes Weapon Fixes Stratagem Fixes ⚖️ Balancing General changes The duration of the gas status effect from spray weapons has been increased from 6 to 10 sec Implemented a timer for the Illuminate dropship wreckages to despawn to prevent them from obstructing paths in the colonies Helldiver The Ministry of Humanity has added a clause to its Principles of Correct Posture for Safe Lifting, now allowing Helldivers to jog while carrying two-handed items such as barrels and SEAF Artillery Rounds FRV Helldivers have now also been authorized to deploy grenades and stratagems while leaning out from the FRV Tuned FRV handling for a better driving experience when cornering Sidearms PLAS-15 Loyalist Starting magazines increased from 2 to 3 Spare magazines increased from 4 to 5 Stratagem Support Weapons TX-41 Sterilizer Removed the crosshair drift recoil Decreased the camera climb recoil The duration of the gas status effect from spray weapons has been increased from 6 to 10 sec Armor Passives After hearing player feedback, we have decided not to fix a bug with the Siege Ready Armor Passive which gives more ammo to all magazine-based weapons, instead of just primary weapons as described.

AffectedPC · PS5 · Xbox
Main focusGameplay changes and fixes
  • We will eventually update the Armory description to reflect this but for now we’re evaluating if it's causing any other additional unforeseen bugs Backpacks AX/TX-13 “Guard Dog” Dog Breath Has been reworked to increase its effectiveness and to ensure it remains distinct, focusing on its unique gas-based mechanics It will now preserve ammo by only prioritizing enemies unaffected by the gas status effect. Once an enemy is affected by gas
OFFICIAL UPDATE NOTES · DEVELOPER

What officially changed

🌍 Overview Spray weapons gas effect duration Emoting while flying or ragdolling FRV camera and handling tweaks AX/TX-13 “Guard Dog” Dog Breath rework Balancing Crash Fixes Weapon Fixes Stratagem Fixes ⚖️ Balancing General changes The duration of the gas status effect from spray weapons has been increased from 6 to 10 sec Implemented a timer for the Illuminate dropship wreckages to despawn to prevent them from obstructing paths in the colonies Helldiver The Ministry of Humanity has added a clause to its Principles of Correct Posture for Safe Lifting, now allowing Helldivers to jog while carrying two-handed items such as barrels and SEAF Artillery Rounds FRV Helldivers have now also been authorized to deploy grenades and stratagems while leaning out from the FRV Tuned FRV handling for a better driving experience when cornering Sidearms PLAS-15 Loyalist Starting magazines increased from 2 to 3 Spare magazines increased from 4 to 5 Stratagem Support Weapons TX-41 Sterilizer Removed the crosshair drift recoil Decreased the camera climb recoil The duration of the gas status effect from spray weapons has been increased from 6 to 10 sec Armor Passives After hearing player feedback, we have decided not to fix a bug with the Siege Ready Armor Passive which gives more ammo to all magazine-based weapons, instead of just primary weapons as described.

We will eventually update the Armory description to reflect this but for now we’re evaluating if it's causing any other additional unforeseen bugs Backpacks AX/TX-13 “Guard Dog” Dog Breath Has been reworked to increase its effectiveness and to ensure it remains distinct, focusing on its unique gas-based mechanics It will now preserve ammo by only prioritizing enemies unaffected by the gas status effect. Once an enemy is affected by gas

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

What PC players experienced

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