RuneScape: Dragonwilds artwork
PATCH REPORT

RuneScape: Dragonwilds

Kuldra's Saga - An Update From Mod Dutch

Jul 31, 2026 · Steam update tracked by Buffs & Bugs

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OFFICIAL UPDATEWhat the developer says changed

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PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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FOR YOU · PS5

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Community signal: Gathering reports5 more PS5 reports needed before publishing a verdict.
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0% better0% same🐛 0% worse🎮 PS5
WHAT PLAYERS ARE REPORTING

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StabilityNo strong signal
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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for PS5

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PS5Patch-wide

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OFFICIAL UPDATE NOTES · STEAM

What officially changed

It is I, Mod Dutch, come to you with a message about the future of Dragonwilds. 0 release on September 15th is not the end of Dragonwilds. Ever since it became clear that there was high enthusiasm for a survival game set in the RuneScape franchise, we’ve been diligently planning (oftentimes cackling with glee) what comes next. At Jagex we look at our RuneScape titles as ongoing projects, always. They are never done, because they continuously evolve.

That has been the way for twenty-five years of adventuring on Gielinor. Changes, fixes, overhauls, new content, amazing new sagas, new raids, new bosses, new quest areas – it’s a continuous flow of updates, informed by the players’ opinions and feedback. Given that we’re always adapting our plans and figuring out the best way to get great content into the hands of our fans and potential new players, we see development of Dragonwilds as a long voyage with many epic stages, many cycles, and many sagas.

I recently spoke about the future of Dragonwilds in the Runefest 2026 Preview Livestream. You can find it on Twitch, at the 1 hour and 28 min

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🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

What PS5 players experienced

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