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PATCH REPORT

Sea of Thieves

Sea of Thieves Release Notes - 3.5.3

Nov 13, 2025 · Steam update tracked by Buffs & Bugs

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OFFICIAL UPDATEWhat the developer says changed

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FOR YOU · PC

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⚡ 0% better➖ 0% same🐛 0% worse🎮 PC
WHAT PLAYERS ARE REPORTING

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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What changed for PC

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PATCH AT A GLANCE

Quick take

Official source ↗

When players switch between ranged weapons, the animation and switching times have been reduced, providing a snappier and more responsive experience when firing two shots. The time between firing two ranged weapons is now one second.

AffectedPC · PS5 · Xbox
Main focusGameplay Improvements · Improved Weapon Switching · Weapon Animation Improvements
  • Previous guards that forced players to observe the full duration of weapon wield animations when switching between ranged weapons have now been removed, allowing players the freedom to cancel animations when moving through the world. While players can once again cancel these animations, they will still experience a one-second gap between firing two weapons.
  • Wielding any ranged weapon from stowed is now faster, allowing players to react more quickly in combat.
  • Players wielding a weapon while jumping or falling will now see the wield animation at the correct speed. The result is a more consistent visual read for when a weapon is ready to fire.
OFFICIAL UPDATE NOTES · STEAM

What officially changed

Gameplay Improvements

Improved Weapon Switching

When players switch between ranged weapons, the animation and switching times have been reduced, providing a snappier and more responsive experience when firing two shots. The time between firing two ranged weapons is now one second.

Previous guards that forced players to observe the full duration of weapon wield animations when switching between ranged weapons have now been removed, allowing players the freedom to cancel animations when moving through the world. While players can once again cancel these animations, they will still experience a one-second gap between firing two weapons.

Weapon Animation Improvements

Wielding any ranged weapon from stowed is now faster, allowing players to react more quickly in combat.

Players wielding a weapon while jumping or falling will now see the wield animation at the correct speed. The result is a more consistent visual read for when a weapon is ready to fire.

Players attempting to aim down sights while crouched will now stand with their weapon able to fire much more quickly.

Addressing Extended Loading Times

Improvements have been made to how players load back onto their ship after leaving the Ferry of the Damned or when travelling large distances using a mermaid.

These improvements should provide a much more consistent experience when returning to the ship, and address the common causes of loading screens becoming stuck. This should also reduce the frequency of seeing glowing green skeletons for an extended duration after returning to the ship.

Loading optimisations have been introduced, targeting lower-spec hardware. These should improve the loading times experienced on lower-spec console, PC and handheld devices.

Reaper’s Chest

Crews unlocking the Vault at the Fort of the Damned will once again discover Reaper’s Chests within the treasure hoard.

[dynamiclink href="https://www.youtube.com/watch?v=uhrIsEoPNG0"][/dynamiclink]

Updates

Immerse Spatial Audio Integration

Immerse Spatial Audio has now been integrated into Sea of Thieves, providing enhanced depth and precision to the world when playing with headphones. This experience has been fine-tuned by the teams at Rare and Embody for the Sea of Thieves soundscape.

Players can enable Enhanced Headphone Mode with a Generic Profile for free within the game settings.

To enable a personalised audio experience, players can purchase the Immerse Gamepack from the Pirate Emporium or from Enhanced Headphone Mode in the game settings to create a Personalised Profile. Purchasing the Immerse Gamepack will also unlock the Coconut Headband in-game cosmetic.

All players are offered a 14-day free trial of the personalised audio experience from Enhanced Headphone Mode in the game settings. After the free trial has expired, players can still choose to enable the free Generic Profile.

Players who create a Personalised Profile can now choose to have their facial scan deleted directly from the Embody page after completing setup.

Pirate Emporium

Show off your personal style with purchases from the Pirate Emporium! Pick up exclusive cosmetics such as ship liveries, costumes, weapons, pets and emotes using your Ancient Coins, purchasable with real money. Head to the Pirate Emporium to browse and buy the latest additions!

New Items – Now in Stock!

False King’s Ransom Ship Collection and Ship’s Crest

False King’s Ransom Weapon Bundle

False King’s Ransom Crown, Jacket and Boots

King’s Ransom Jacket and Boots

Inner Sanctum Ship’s Crest

Hear No Evil Emote (free!)

Highborn Variety Ship Bundle (mixed bundle of existing items)

Outpost Cosmetics

New Outpost Stock!

The shipwrights have restocked with the new Purple Resolute Hull, Sails and Flag.

The Outpost shops now offer the Regal Hound equipment and instruments.

Fixed Issues

Gameplay

Players with the Midnight Blades Hat equipped should no longer find they appear invisible within the front-end menu, or appear without clothing when arriving in the world.

When other players are observed swimming underwater or on the surface, their pirate should now be consistently orientated in the correct position. This should address a recent regression to hit detection and visual issues for swimming players.

Further visual improvements have been made to water effects to ensure a smooth, consistent transition when diving or surfacing.

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

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