Verified patch notes, affected platforms and developer-listed issues.

Satisfactory
1.2 Update Fixes v1.2.4.0
Aug 11, 2026 · Steam update tracked by Buffs & Bugs
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PC has specific information in the official patch notes.
Official note“<!DOCTYPE html> Steam :: Satisfactory :: 1.2 Update Fixes v1.2.4.0 " ); }; Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About Support…”
Official note“This update marks an important milestone for us since it’s the first time we’re officially launching an update simultaneously on PC, PlayStation 5 and Xbox Series S/X, this way everyone can enjoy the update on their…”
PS5 has specific information in the official patch notes.
Official note“This update marks an important milestone for us since it’s the first time we’re officially launching an update simultaneously on PC, PlayStation 5 and Xbox Series S/X, this way everyone can enjoy the update on their…”
Xbox has specific information in the official patch notes.
Official note“This update marks an important milestone for us since it’s the first time we’re officially launching an update simultaneously on PC, PlayStation 5 and Xbox Series S/X, this way everyone can enjoy the update on their…”
Quick take
Hello everyone!
- It’s been a while since the last patch and people around our studio have been on vacation at different times during summer, and through the vacation period we’ve been working on some fixes for you all.
- Now that we’re mostly back it was time to gather them all and get them out for you to enjoy :)
- This update will be available on all available platforms as it has been the case with 1.2 onwards, so you can enjoy it on Steam/Epic, Xbox Series S|X and PlayStation 5
What officially changed
Hi Pioneers!
Hello everyone!
It’s been a while since the last patch and people around our studio have been on vacation at different times during summer, and through the vacation period we’ve been working on some fixes for you all.
Now that we’re mostly back it was time to gather them all and get them out for you to enjoy :)
This update will be available on all available platforms as it has been the case with 1.2 onwards, so you can enjoy it on Steam/Epic, Xbox Series S|X and PlayStation 5
We had some leftover issues from 1.2 that we wanted to address which are finally fixed in this patch, but if there’s something else you think we should still take a look at please let us know over at our QA Site https://questions.satisfactorygame.com/ We really appreciate your feedback
We’ll continue working on making Satisfactory even more enjoyable for everyone
Thank you for all your support <3
NEW
First Person Equipment Scale can now once again be set to more values (0.5 to 2)
AUDIO
Fixed the FICSIT Freighter in the HUB having an unintentionally silent takeoff in multiple scenarios when standing in or around the HUB
Fixed Photo Mode SFX being audible for all players in Multiplayer
BUGS
Fixed situations in Multiplayer where you would be unable to move after riding inside a Self-Driving vehicle after a while
Fixed multiple instances where Profanity Filtering was not correctly applying or only applying after closing a UI
Fixed a crash related to AFGRainAudioSubsystem
Improvements to situations where players would be stuck on loading screens when trying to join another player hosting in Multiplayer, the player joining now should properly load in more consistently
Fixed Beams required materials to build being higher than intended
Fixed some log spam when scanning for resources or pinging in-game
Fixed Splitter/Mergers holograms that were locked via nudging, resetting their locked position when hovering over a Conveyor lift
Fixed conveyor belts not properly building straight after previously building a segment with a 90 degree bend while using Straight belt build mode
Fixed situations where Dedicated Server Admin access would constantly be lost and owners would have to reauthenticate every time
Fixed Screen Percentage setting not correctly working
Fixed Blueprints not correctly showing up in Categories in a few scenarios, including Multiplayer
Fixed a Crash when leaving a multiplayer session while inside a vehicle
Fixed Online Session settings not changing while in-game, and session not correctly restarting when doing so
Fixed Blueprints not working if the session name contains invalid characters
Fixed being unable to switch to the middle track on a 3 -way Railway switch setup when driving a Locomotive
Fixed session names being blurred unintentionally on Dedicated Server
Fixed a few menus having unintended behaviors when double clicking a save
Fixed sampled Pipelines not retaining customizer colors on the Flow Indicators
Fixed Blueprints containing Vehicle Paths that were not built properly centered in a Blueprint designer having misaligned auto-connect holograms indicators when trying to build them
Fixed sampled customization settings not applying to Pipeline Supports
Fixed Personnel Elevator not being vertically aligned to floor stops
Fixed a crash related to FInstanceSceneDataBuffers
Fixed one of the most frequent crashes on PS5 related to UFGBlueprintFunctionLibrary
Fixed an issue where players could end up with invisible Sign poles with lingering collision that could not be interacted with in some scenarios
Fixed Gates preventing Vehicle paths from being built through them
Fixed a Crash that happened when building a Personnel Elevator as a part of a Blueprint
Fixed an unintentional change in behavior for Hologram snapping, Hologram snapping (CTRL/Automatic Clearance Separation) should now behave like it did in Update 1.1
Fixed a crash in Multiplayer related to FInstanceSceneDataBuffers
Fixed Blueprint Dismantling not showing refunded parts in Multiplayer
Fixed Autopilot status rapidly flickering in the Vehicle Path Menu when vehicles are waiting in traffic
Fixed available item amounts in the Dimensional Depot not properly updating while hand crafting items
Fixed previously placed Blueprints becoming invisible in multiplayer when rejoining a session in some scenarios
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