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PATCH REPORT

Satisfactory

1.1 Experimental Update v1.1.0.3

Apr 17, 2025 · Steam update tracked by Buffs & Bugs

PCPS5Xbox
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OFFICIAL UPDATEWhat the developer says changed

Verified patch notes, affected platforms and developer-listed issues.

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🎮
PLAYER RESULTSWhat happened after players installed it

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WHAT CHANGED FOR ME?

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WHAT PLAYERS ARE REPORTING

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📋 OFFICIAL UPDATEWhat the developer documented
PLATFORM IMPACT

What this patch may affect on your system

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PCPlatform mentioned

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Other
Official note“<!DOCTYPE html> Steam :: Satisfactory :: 1.1 Experimental Update v1.1.0.3 " ); }; Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About…”
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Official note“Hello again everyone, It’s been a while since the last update which means there’s a lot of new fixes coming up Some highlights are fixes to the Conveyor Throughput Monitor breaking in some scenarios, lots of…”
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PS5Patch-wide

Included in this official update.

XboxPlatform mentioned

Xbox is specifically mentioned in the official notes.

Verify in the full official notes ↗
PATCH AT A GLANCE

Quick take

Official source ↗

Hello again everyone, we wanted to address some of the more important issues we’ve heard from you all before we go on a long weekend from our office in Sweden (Easter holidays), so here’s a small but hopefully helpful patch

AffectedPC · PS5 · Xbox
Main focusHi Pioneers! · BUG FIXES · MODDING
  • If it’s your first time trying out the 1.1 Experimental, remember to BACKUP YOUR SAVE before you try it as there might be unexpected issues
  • If we introduced any new issues or there’s anything that you would really like us to address, please let us know over at our QA Site https://questions.satisfactorygame.com/ We will read your posts as soon as we’re all back!
  • And remember, If the Experimental release turns out to be too unstable for you, you can always switch back to the default version of the game and restore your save game and continue enjoying Satisfactory as usual
OFFICIAL UPDATE NOTES · STEAM

What officially changed

Hi Pioneers!

Hello again everyone, we wanted to address some of the more important issues we’ve heard from you all before we go on a long weekend from our office in Sweden (Easter holidays), so here’s a small but hopefully helpful patch

If it’s your first time trying out the 1.1 Experimental, remember to BACKUP YOUR SAVE before you try it as there might be unexpected issues

If we introduced any new issues or there’s anything that you would really like us to address, please let us know over at our QA Site https://questions.satisfactorygame.com/ We will read your posts as soon as we’re all back!

And remember, If the Experimental release turns out to be too unstable for you, you can always switch back to the default version of the game and restore your save game and continue enjoying Satisfactory as usual

See you all again soon <3

BUG FIXES

•

Fixed a memory leak that would lead to an Object Limit related crash when playing for prolonged amounts of time

•

Fixed Radar Tower UI not appearing at all when interacting with it

•

Fixed Blueprint Auto Connect alignment so it also considers height differences between connections

MODDING

•

Removed FACTORYGAME_API import / export from FGBlueprintOpenConnectionManager

LOCALIZATION

•

Updated community translated languages with the latest translations

•

Updated language completion rates

Read the full official notes ↗
🎮 PLAYER EVIDENCEThe reports behind the community signal
PLAYER REPORTS

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