Verified patch notes, affected platforms and developer-listed issues.

Dead by Daylight
9.6.0 | Patch Notes
Apr 28, 2026 · Steam update tracked by Buffs & Bugs
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What this patch may affect on your system
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PC has specific information in the official patch notes.
Official note“<!DOCTYPE html> Steam :: Dead by Daylight :: 9.6.0 | Patch Notes " ); }; Sign in Store Home Discovery Queue Wishlist Points Shop News Charts Community Home Discussions Workshop Market Broadcasts About Support Change…”
Patch-wide download / install changes may apply on this platform.
Patch-wide download / install changes may apply on this platform.
Patch-wide download / install changes may apply on this platform.
Quick take
As a result of engine updates, the download file size for this update will be larger than normal.
- The Legion has been re-enabled.
- Map weighting has been adjusted in order for maps to have an equal chance of spawning - Realm Repeat Prevention remains in effect.
- While in a Trial, repeated positive or negative gameplay modifiers and status effects are now affected by diminishing returns.
What officially changed
Important
As a result of engine updates, the download file size for this update will be larger than normal.
The Legion has been re-enabled.
Map weighting has been adjusted in order for maps to have an equal chance of spawning - Realm Repeat Prevention remains in effect.
Features
Diminishing Returns Update
While in a Trial, repeated positive or negative gameplay modifiers and status effects are now affected by diminishing returns.
Identical Killer and Survivor modifiers granted by Powers, Items, Perks and Offerings will now be reduced progressively as they become stacked.
The following apply diminishing returns only within their role:
Negative action speed modifiers
Positive skill check chance modifiers
The following are excluded entirely from diminishing returns:
Modifiers granted from Add-ons
The gameplay modifier with the highest absolute value is always applied, while lesser ones are progressively lowered to a percentage of their original value.
The game prioritizes the highest values, reducing the impact of lesser ones.
1st value (highest) - 100% of modifier
2nd value - 50% of modifier
3rd value - 25% of modifier
4th value - 12.5% of modifier
5th value and up - 5% of modifier
Game manual updated to include information on diminishing returns.
1v4 Play While You Wait Update
Added the option to "Play While You Wait" to the default 1v4 game mode.
While searching for a match as Killer, you will receive the option to Play While You Wait.
This allows you to play a match as a Survivor while saving your place in the Killer queue.
After finishing your Survivor match, you will automatically be returned to your place in the Killer queue.
Progress Bar Update
The progress bar for interactions has a new animation to reinforce the speed differences
The color has been updated so it represents the speed of the interaction, becoming yellow if faster than normal, and red if slower than normal
Previously, the color was dependent on the individual contributor. Ie. a player could see the bar red even when going faster
Visible Team Perks
The Match Details have been updated to show the loadout of players of a same team
Perks
Items and addons
Offerings
The Match Details have been updated to show the Killer to all Survivors when one of the following occurs:
Any Survivor enters a chase
Any Survivor loses a health state
Elements can be hovered to display their descriptions
The loadout of the opposite team is not displayed until the match is over, following the final Score screen behavior.
Spectator mode
While in Spectator mode, most elements in the HUD can be hovered to display their description
Perks
Items
Add ons
Goals
Status Effects
Auras Customization
New aura types are available for color customization
Highlighted elements (e.g. as The Xenomorph, looking at specific Control Stations)
Surfaced elements (e.g. Generators shown by Deja Vu, or because of Eruption)
Marked elements (e.g. as The Xenomorph, marking a Control Station)
Killer objects (e.g. The Hag's traps, The Singularity's Biopods)
Breakable walls.
Content
Killer Updates
The Blight
Decreased The Blight's default movement speed to 4.4 m/s (was 4.6 m/s).
Breaking a Downed Pallet now reduces Rush tokens down to 2 below maximum, and resets current Rush token recharge to 0%.
Includes basic-break and special-break Killer actions.
Power description updated to reflect change.
The Doctor
Decreased delay of Shock Therapy attack to 0.75 seconds (was 0.8 seconds).
The Cannibal
Increased maximum Chainsaw Sweep speed to 5.45 m/s (was 5.35 m/s).
The Ghost Face
Decreased the cooldown of Night Shroud to 15 seconds (was 17 seconds).
The Demogorgon
Increased Shred's movement speed to 19 m/s (was 18.4 m/s).
Increased Shred's turn rate to 55 degrees per second (was 27.5 degrees per second).
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